ETRI-Knowledge Sharing Plaform

ENGLISH

성과물

논문 검색
구분 SCI
연도 ~ 키워드

상세정보

학술대회 6DOF Whole-Hand Haptic Interaction System Based on Hybrid Grasping Approach
Cited 2 time in scopus Download 0 time Share share facebook twitter linkedin kakaostory
저자
김용완, 장용석, 손욱호, 박진아
발행일
200806
출처
International Conference on Haptics (EuroHaptics) 2008 (LNCS 5024), v.5024, pp.549-554
DOI
https://dx.doi.org/10.1007/978-3-540-69057-3_70
협약과제
07MC2300, 실감형 Virtual Engineering 기술 개발 (가상 생산기술 개발), 손욱호
초록
Although haptic interaction which provides direct touch sensation is the most natural way of interacting with VR environment, existing haptic solutions are not yet fully satisfying due to the interaction problems such as the hand penetration, frictionlessness, lack of visual feedback, and so on. Among these problems, the hand penetration problem which is an effect sinking into a virtual object is the most visually distracting artifact in grasping, and it is mainly caused by the incomplete physical capabilities of haptic devices and poor grasping manipulation. To address this problem, we have developed a realistic haptic interaction system, which consists of the new 6DOF whole-hand hardware combined with a glove-type device, and propose a hybrid grasping method which intelligently uses both heuristic and physics-based approach. © 2008 Springer-Verlag Berlin Heidelberg.
키워드
Grasping, Haptic Interaction, Haptic Rendering
KSP 제안 키워드
Haptic Interaction, Haptic rendering, Interaction system, Penetration problem, Physics-based Approach, Visual feedback, direct touch, haptic device, virtual objects