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학술대회 Realistic Rendering System using the Measured BRDFs
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저자
김성수, 이주행, 남승우
발행일
200911
출처
International Conference on Interaction Sciences: Information Technology, Culture and Human (ICIS) 2009, pp.1116-1121
출판사
ACM
DOI
https://dx.doi.org/10.1145/1655925.1656128
협약과제
09MS2600, 기능 확장형 초고속 랜더러 개발, 남승우
초록
We present the software architecture of the global illumination renderer library and its applications. Although numerous global illumination software packages have been developed, much of the traditional design wisdom needs to be updated to support for high degrees of physical realism and performance scalability on the shared memory environments. This paper describes the design of the software architecture for efficient use of the measured BRDFs and parallel implementation on modern multi-core CPUs. This paper focuses on the realistic and flexible global illumination rendering system which generates highly realistic images in a physically-correct way. The proposed rendering system provides more flexibility, more rendering features than commercial renderers and supports physically-correct rendering using the measured reflectance data. We expect that its flexibility enables new types of applications including a system for interactive global illumination. Copyright © 2009 ACM.
키워드
Global illumination, Parallel rendering, Ray tracing, Reflectance & shading models, Rendering systems, Software architecture
KSP 제안 키워드
Interactive global illumination, Parallel implementation, Performance and scalability, Ray tracing, Realistic rendering, Reflectance data, Shading models, Shared Memory, Software packages, Traditional design, multi-core CPUs