ETRI-Knowledge Sharing Plaform

KOREAN
논문 검색
Type SCI
Year ~ Keyword

Detail

Journal Article Cloud‐Based Gaming Service Platform Supporting Multiple Devices
Cited 20 time in scopus Download 73 time Share share facebook twitter linkedin kakaostory
Authors
Kyoung Ill Kim, Su Young Bae, Dong Chun Lee, Chang Sik Cho, Hun Joo Lee, Kyu Chul Lee
Issue Date
2013-12
Citation
ETRI Journal, v.35, no.6, pp.960-968
ISSN
1225-6463
Publisher
한국전자통신연구원 (ETRI)
Language
English
Type
Journal Article
DOI
https://dx.doi.org/10.4218/etrij.13.2013.0076
Abstract
To implement a cloud game service platform supporting multiple users and devices based on real-time streaming, there are many technical needs, including game screen and sound capturing, audio/video encoding in real time created by a high-performance server-generated game screen, and real-time streaming to client devices, such as low-cost PCs, smart devices, and set-top boxes. We therefore present a game service platform for the running and management of the game screen, as well as running the sound on the server, in which the captured and encoded game screen and sound separately provide client devices through real-time streaming. The proposed platform offers Web-based services that allow game play on smaller end devices without requiring the games to be installed locally. © 2013 ETRI.
KSP Keywords
Game play, High-Performance server, Low-cost, Real-Time Streaming, Running and management, Smart devices, Video Encoding, Web-based services, multiple devices, multiple users, service platform