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학술대회 Real-time 2D to 3D Conversion fo 3DTV Using Time Coherent Depth Map Generation Method
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저자
남승우, 김혜선, 반윤지, 진성일
발행일
201301
출처
International Conference on Consumer Electronics (ICCE) 2013, pp.187-188
DOI
https://dx.doi.org/10.1109/ICCE.2013.6486852
협약과제
12CT1400, 3D 장면 분석 및 모델 재구성 기법에 의한 입체 3D 영상 생성/합성 기술, 남승우
초록
Depth map flickering of object in the scene makes human feel fatigue for 2D-to-3D video conversion on 3DTV. In this paper, we present a fast and robust scheme to generate depth map from monocular video without depth map flickering. The proposed method is to divide input video sequence into the cuts and assign initial depth map and segment object in the image by using color and motion history. Mixed information of color and motion is applied to diminish depth error. The experimental results show that our scheme achieves real-time performance and reduce human eye fatigue on 3DTV. © 2013 IEEE.
KSP 제안 키워드
2D to 3D conversion, 2D-to-3D video conversion, Eye fatigue, Human eye, Motion history, Real-time performance, Robust Scheme, depth map generation, monocular video, video sequences