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구분 SCI
연도 ~ 키워드

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학술대회 The Playback System for Mashup Information based on Mobile Device in a Sporting Game
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저자
김광용, 조기성
발행일
201610
출처
International Conference on Information and Communication Technology Convergence (ICTC) 2016, pp.831-836
DOI
https://dx.doi.org/10.1109/ICTC.2016.7763309
협약과제
16MH2700, (통합)방송용 영상 인식 기반 객체 중심 지식 융합 미디어 서비스 플랫폼 개발, 조기성
초록
In this paper we propose the playback system for mashup based on mobile device in a sporting game. We designed the user experience for mobile environment: it was implemented so that a viewer can see the event segment video and the mashup information such as the additional information associated with it in the sporting game. Besides, it was also developed that a viewer can watch the main broadcasting video on TV device, watching mashup information using their mobile device simultaneously. Finally, a viewer can see the detailed information of selected team and selected player on own mobile device, and also can see the event segment video that occurred in a sporting game's main video at the mobile device in real time. In future a viewer can watch the additional video information like mashup or event segment video using mobile devices without interfering with watching of the main broadcast video in the various sporting game is being broadcast in real time on TV device.
KSP 제안 키워드
Detailed information, Event segment video, Mashup information, Mobile devices, Real-Time, additional information, broadcast video, mobile environment, user experience, video information