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학술지 Blackbox and Scenario-Based Testing of Online Games Using Game Description Language
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저자
조창식, 이동춘, 손강민, 박창준, 강지훈
발행일
201106
출처
ETRI Journal, v.33 no.3, pp.470-473
ISSN
1225-6463
출판사
한국전자통신연구원 (ETRI)
DOI
https://dx.doi.org/10.4218/etrij.11.0210.0172
협약과제
09MS5700, 대규모 가상유저의 시나리오 기반 제어를 통한 온라인 게임 품질검증 기술 개발, 박창준
초록
In this letter, we propose blackbox and scenario-based testing of multiplayer online games as well as simple load testing. Game testing is done from outside the source code, and the access to the source code is not required to testers because the game logic is described with a game description language and virtual game map. Instead of using a subset of the main game client for the test client, only game packet protocols and the sequence of packets are analyzed for new game testing. In addition, complex and various scenarios can be tested through combining defined actions. Scenario-based testing helps testers mimic real testing environments instead of doing simple load testing and improves the productivity of game testing. © 2011 ETRI.
KSP 제안 키워드
Description language, Load testing, Multiplayer Online Games, Scenario-based testing, Source Code, Virtual Game, game testing