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학술대회 Effects of Avatar and Background Representation Forms to Co-Presence in Mixed Reality (MR) Tele-conference Systems
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저자
조동식, 김기홍, 김정현
발행일
201612
출처
ACM SIGGRAPH Asia 2016, pp.1-4
DOI
https://dx.doi.org/10.1145/2992138.2992146
협약과제
16MS3100, 원격 사용자 동시 참여 및 경험이 가능한 인스턴트 3D 객체 기반 몰입형 Join&Joy 콘텐츠 기술 개발, 김기홍
초록
With continued technology innovation, the traditional 2D video based tele-conferencing and collaborative systems are evolving into ones that are immersive, 3D, more interactive and even augmented in real environment. One important quality of a tele-collaboration system is the sense of co-presence as felt by the participating users. Virtual and augmented reality based implementations and media presentation will have different ramification toward the sense of co-presence and effectiveness of the communication. In this paper, we propose to carry out a preliminary study comparing various mixed reality based 3D collaborative media in two dimensions: (1) the form of the background (real vs. virtual) and (2) the form of user (photo-realistically reconstructed vs. pre-built 3D avatar). The traditional video based system is also compared as a reference for which both the background and user is represented in real but in 2D flat screen. We present the experimental design and report the results.
KSP 제안 키워드
3D avatar, Augmented reality(AR), Carry out, Co-presence, Collaboration system, Collaborative system, Experimental Design, Mixed reality, Preliminary study, Real environment, Tele-conference