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Conference Paper AR Based Human Body Experience Game System Using Motion Recognition
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Authors
Sang-Hyun Seo, HunJoo Lee, Wookho Son
Issue Date
2015-01
Citation
International Conference on Platform Technology and Service (PlatCon) 2015, pp.1-2
Publisher
IEEE
Language
English
Type
Conference Paper
Abstract
This paper presents AR based experience game system on the basis of the education contents production which enables participant to experience the human body in real time. This system uses a participant's body for AR visualization and intuitive interaction. For this, we use a gesture interface by Kinect sensor that can recognize a human's skeleton and behavior and its experience contents have been produced by Unity 3D authoring tool which can combine the real-time 3D model and animation together. The proposed system is expected to be widely used in edutainment area based on game.
KSP Keywords
3D Model, 3D authoring, Authoring Tool, Contents production, Game System, Gesture Interface, Human Body, Intuitive Interaction, Motion Recognition, Real-time 3d, kinect sensor