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학술지 Interactive Dynamic Simulation Schemes for Articulated Bodies through Haptic Interface
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저자
손욱호, 김경환, 장병태, 최병태
발행일
200302
출처
ETRI Journal, v.25 no.1, pp.25-33
ISSN
1225-6463
출판사
한국전자통신연구원 (ETRI)
DOI
https://dx.doi.org/10.4218/etrij.03.0103.0118
협약과제
01MC3700, 온라인 VR 게임 엔진 개발, 장병태
초록
This paper describes interactive dynamic simulation schemes for articulated bodies in virtual environments, where user interaction is allowed through a haptic interface. We incorporated these schemes into our dynamic simulator I-GMS, which was developed in an object-oriented framework for simulating motions of free bodies and complex linkages, such as those needed for robotic systems or human body simulation. User interaction is achieved by performing push and pull operations with the PHANTOM haptic device, which runs as an integrated part of I-GMS. We use both forward and inverse dynamics of articulated bodies for the haptic interaction by the push and pull operations, respectively. We demonstrate the user-interaction capability of I-GMS through on-line editing of trajectories for 6-dof (degrees of freedom) articulated bodies.
KSP 제안 키워드
Degrees of freedom(DOF), Dynamic Simulation, Haptic Interaction, Human body simulation, Robotic system, Six degrees of freedom(6-DoF), User interaction, Virtual environment, haptic device, haptic interface, inverse Dynamics