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학술대회 Adaptation of Intelligent Characters to Changes of Game Environments
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저자
조병헌, 정성훈, 심광현, 성영락, 오하령
발행일
200512
출처
International Conference on Computational and Information Science (CIS) 2005 (LNCS 3801), v.3801, pp.1064-1073
DOI
https://dx.doi.org/10.1007/11596448_159
협약과제
05MC1900, 그룹형 게임을 위한 인공지능 기술개발, 이만재
초록
This paper addresses how intelligent characters, having learning capability based on the neural network technology, automatically adapt to environmental changes in computer games. Our adaptation solution includes an autonomous adaptation scheme and a cooperative adaptation scheme. With the autonomous adaptation scheme, each intelligent character steadily assesses changes of its game environment while taking into consideration recently earned scores, and initiates a new learning process when a change is detected. Intelligent characters may confront various opponents in many computer games. When each intelligent character has fought with just part of the opponents, the cooperative adaptation scheme, based on a genetic algorithm, creates new intelligent characters by composing their partial knowledge of the existing intelligent characters. The experimental results show that intelligent characters can properly accommodate to the changes with the proposed schemes. © Springer-Verlag Berlin Heidelberg 2005.
KSP 제안 키워드
Adaptation Scheme, Computer Games, Environmental change, Genetic Algorithm, Learning Capability, Network technology, cooperative adaptation, game environment, intelligent character, learning process, neural network