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학술지 Sweep-Based Plausible Elastic Deformations
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저자
윤승현, 임충규, 김명수
발행일
200802
출처
ETRI Journal, v.30 no.1, pp.152-154
ISSN
1225-6463
출판사
한국전자통신연구원 (ETRI)
DOI
https://dx.doi.org/10.4218/etrij.08.0207.0241
협약과제
07MC1500, 멀티코아 CPU 및 MPU기반 크롯플랫폼 게임기술 개발, 양광호
초록
We present a simple and efficient technique for a plausible elastic deformation of three-dimensional objects. An elastic sweep surface is constructed by interpolating key cross sections with positions, orientations, and boundary shapes determined by physical simulation of simple mass-spring systems. The deformable parts of an object are approximated by the elastic sweep surfaces, and the vertices of the deformable parts are bound to nearby sweep surfaces. As an external force is applied, the corresponding parts of an object change their shapes elastically. We demonstrate the effectiveness of our technique and show its real-time performance on mesh objects.
KSP 제안 키워드
Cross section, Deformable parts, Elastic Deformation, External force, Physical Simulation, Real-time performance, Sweep surfaces, Three dimensional(3D), Three-dimensional Objects, mass-spring