ETRI-Knowledge Sharing Plaform

ENGLISH

성과물

논문 검색
구분 SCI
연도 ~ 키워드

상세정보

학술대회 3D Model Compression in MPEG
Cited 4 time in scopus Download 2 time Share share facebook twitter linkedin kakaostory
저자
장은영, 허남호, 장의선
발행일
200810
출처
International Conference on Image Processing (ICIP) 2008, pp.2692-2695
DOI
https://dx.doi.org/10.1109/ICIP.2008.4712349
협약과제
08MR4800, 차세대DTV핵심기술개발(표준화연계)-무안경개인형3D방송기술개발(계속), 안치득
초록
3D polygonal mesh is the most commonly used representation for 3D graphic models. Compact and compressed representation of the 3D mesh is the major functionality of MPEG 3D mesh compression technologies. 3D mesh coding (3DMC) in MPEG was first standardized in 2000 with the achievement of compression ratio of more than 40 times with reasonable quality. In order to extend 3DMC with additional functionalities (e.g., efficient texture coordinate compression, support for animation/editing, etc.), 3DMC extension (3DMC-X) has been proposed and standardized. In this paper, we reviewed 3D model compression in MPEG in detail. © 2008 IEEE.
KSP 제안 키워드
3D Mesh Compression, 3d model, Coordinate compression, Model compression, Polygonal mesh, compression ratio, graphic models