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Conference Paper A Real-Time Video Illustration Using CUDA
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Authors
JiHyung Lee, Yoon-Seok Choi, Bon-Ki Koo, Chi Jung Hwang
Issue Date
2009-09
Citation
International Conference on Entertainment Computing (ICEC) 2009 (LNCS 5709), v.5709, pp.258-263
Language
English
Type
Conference Paper
DOI
https://dx.doi.org/10.1007/978-3-642-04052-8_30
Project Code
09MS3500, Development of Full 3D Reconstruction Technology for Broadcasting Communication Fusion, Koo Bonki
Abstract
According to advancements in video technology, there are lots of needs for various special effects of videos. The conventional image-transform effects could be applied to video streams, but non-photorealistic rendering effects are not easy to apply. For example, cartoon or illustration effects have expensive costs in video transformation which makes it difficult to execute in real-time. In this paper, we suggest a video transformation system with illustration effects. It is designed to apply the illustration effects to the video stream directly and is implemented to achieve real time performances using the GPU hardware with NVIDIA's CUDA. © 2009 Springer.
KSP Keywords
GPU hardware, Real-time video, Special effects, Transformation system, Video stream, Video technology, non-photorealistic rendering