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학술대회 A Real-Time Video Illustration Using CUDA
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저자
이지형, 최윤석, 구본기, 황치정
발행일
200909
출처
International Conference on Entertainment Computing (ICEC) 2009 (LNCS 5709), v.5709, pp.258-263
DOI
https://dx.doi.org/10.1007/978-3-642-04052-8_30
협약과제
09MS3500, 방통융합형 Full 3D 복원 기술 개발(표준화연계), 구본기
초록
According to advancements in video technology, there are lots of needs for various special effects of videos. The conventional image-transform effects could be applied to video streams, but non-photorealistic rendering effects are not easy to apply. For example, cartoon or illustration effects have expensive costs in video transformation which makes it difficult to execute in real-time. In this paper, we suggest a video transformation system with illustration effects. It is designed to apply the illustration effects to the video stream directly and is implemented to achieve real time performances using the GPU hardware with NVIDIA's CUDA. © 2009 Springer.
KSP 제안 키워드
GPU hardware, Real-time video, Special effects, Transformation system, Video stream, Video technology, non-photorealistic rendering