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Conference Paper Real-Sense Media Representation Technology Using Multiple Devices Synchronization
Cited 10 time in scopus Share share facebook twitter linkedin kakaostory
Authors
Jae Kwan Yun, Jong Hyun Jang, Kwang Ro Park, Dong Won Han
Issue Date
2009-11
Citation
Software Technologies for Embedded and Ubiquitous Systems (SEUS) 2009, pp.343-353
Language
English
Type
Conference Paper
DOI
https://dx.doi.org/10.1007/978-3-642-10265-3_31
Abstract
Recently, the requirements for the real-sense media representation are increasing rapidly. Until now, most people mainly used the method SMSD on one device, but we need more than one device to play multiple audio/videos and multiple sensory effects of the real-sense media. Therefore, multi-track media synchronization and effect device synchronization algorithms are very important part of the real-sense media representation. Therefore, in this paper, we suggested concept of the real-sense media playback, sensory effect metadata scheme, real-sense media playback system architecture, and synchronization algorithm of multiple audio/video devices and multiple sensory effect devices. © IFIP International Federation for Information Processing 2009.
KSP Keywords
International federation, Media synchronization, Multiple sensory effects, System architecture, information processing, media playback, multi-track, multiple devices, synchronization algorithm