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학술대회 A Virtual Twinning System for User-Centered Eidetic Human-Object Interaction
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저자
최진철, 장인국, 이동훈, 손영성
발행일
201801
출처
International Conference on Consumer Electronics (ICCE) 2018, pp.1025-1026
DOI
https://dx.doi.org/10.1109/ICCE.2018.8326089
협약과제
17ZH2100, 자율 연결·협업을 위한 고속계산모델기반의 시맨틱 메모리 핵심기술 개발 , 손영성
초록
Virtual reality (VR) offers a uniquely experience to interact with imaginary items or features by simulating a user's physical presence in a virtual environment. Recently, VR services that achieve a higher level of realism using advanced VR equipment have been attracting public attention. However, studies for interworking physical devices with digital objects in a virtual environment are still insufficient. In this paper, we propose a virtual twinning system which can provide a user-centered eidetic IoT service in a VR environment by linking physical things to virtual objects.
KSP 제안 키워드
Human-Object Interaction, IoT services, Physical presence, User-centered, Virtual Reality(VR), Virtual environment, digital objects, physical devices, virtual objects