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학술대회 Sensory Effect Authoring Tool for Virtual Reality Simulation
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저자
박노삼, 한미경
발행일
201810
출처
International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1497-1499
DOI
https://dx.doi.org/10.1109/ICTC.2018.8539366
협약과제
18ZH1100, 사물-사람-공간의 유기적 연결을 위한 초연결 공간의 분산 지능 핵심원천 기술, 손영성
초록
In this paper, we introduce the authoring tool for Virtual Reality content with sensory effects information. We adopt MPEG-V part 3 standard as the means for representing and communicating sensory effects so the generated VR content can be compatible in other standard compatible devices. We propose the Unity plug-in for authoring to facilitate the easy use of a tool. Sensory effects can be made as active or passive, which renders the effects with or without the user's interactions respectively. We developed the tool to communicate sensory data with both software and hardware simulators in order to represent the effects.
KSP 제안 키워드
Authoring Tool, MPEG-V, Sensory effect, Software and hardware, User's Interactions, Virtual Reality(VR), Virtual reality simulation, plug-in, sensory data