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Conference Paper Sensory Effect Authoring Tool for Virtual Reality Simulation
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Authors
Noh-Sam Park, Mikyong Han
Issue Date
2018-10
Citation
International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1497-1499
Publisher
IEEE
Language
English
Type
Conference Paper
DOI
https://dx.doi.org/10.1109/ICTC.2018.8539366
Abstract
In this paper, we introduce the authoring tool for Virtual Reality content with sensory effects information. We adopt MPEG-V part 3 standard as the means for representing and communicating sensory effects so the generated VR content can be compatible in other standard compatible devices. We propose the Unity plug-in for authoring to facilitate the easy use of a tool. Sensory effects can be made as active or passive, which renders the effects with or without the user's interactions respectively. We developed the tool to communicate sensory data with both software and hardware simulators in order to represent the effects.
KSP Keywords
Authoring Tool, MPEG-V, Sensory effect, Software and hardware, User's Interactions, Virtual Reality(VR), Virtual reality simulation, plug-in, sensory data