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Conference Paper Simplification Method of Photogrammetry Building Models based on Vectorization Techniques
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Authors
Kyung-Kyu Kang, Chang-Joon Park
Issue Date
2021-10
Citation
International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.293-295
Publisher
IEEE
Language
English
Type
Conference Paper
DOI
https://dx.doi.org/10.1109/ICTC52510.2021.9620860
Abstract
Photogrammetry models are being used in various interactive content. The models may include distorted geometric information or a portion with an excessively high mesh density. Therefore, the reproduction and simplification process are made by hand, and the corresponding cost is incurred. In this paper, we propose a procedure for creating a lightweight model that maintains a constant quality at a minimum cost using the latest mesh reproduction technology. We use extreme simplification methods of meshes such as vectorization techniques to minimize file size. As a result, the original model and the vectorized model are loaded into a commercial game engine, and the improvement of rendering speed is confirmed.