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Journal Article Wider Depth Dynamic Range Using Occupancy Map Correction for Immersive Video Coding
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Authors
Sung-Gyun Lim, Dong-Ha Kim, Kwan-Jung Oh, Gwangsoon Lee, Jun Young Jeong, Jae-Gon Kim
Issue Date
2023-05
Citation
IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E106.D, no.5, pp.1102-1105
ISSN
1745-1361
Publisher
IEICE-INST ELECTRONICS INFORMATION COMMUNICATION ENGINEERS
Language
English
Type
Journal Article
DOI
https://dx.doi.org/10.1587/transinf.2022EDL8077
Abstract
The MPEG Immersive Video (MIV) standard for immersive video coding provides users with an immersive sense of 6 degrees of freedom (6DoF) of view position and orientation by efficiently compressing multiview video acquired from different positions in a limited 3D space. In the MIV reference software called Test Model for Immersive Video (TMIV), the number of pixels to be compressed and transmitted is reduced by removing inter-view redundancy. Therefore, the occupancy information that indicates whether each pixel is valid or invalid must also be transmitted to the decoder for viewport rendering. The occupancy information is embedded in a geometry atlas and transmitted to the decoder side. At this time, to prevent occupancy errors that may occur during the compression of the geometry atlas, a guard band is set in the depth dynamic range. Reducing this guard band can improve the rendering quality by allowing a wider dynamic range for depth representation. Therefore, in this paper, based on the analysis of occupancy error of the current TMIV, two methods of occupancy error correction which allow depth dynamic range extension in the case of computer-generated (CG) sequences are presented. The experimental results show that the proposed method gives an average 2.2% BD-rate bit saving for CG compared to the existing TMIV.
KSP Keywords
3D space, 6 degrees of freedom, Degrees of freedom(DOF), Different positions, Error correction, Guard band, Immersive video, Multiview video, Occupancy information, Position and orientation, Range Extension