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Conference Paper Multifocal Display System for Near-Eye Device and Optimal Decomposition Algorithm for Video Contents
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Authors
Wooseup Youm, Yong-Duck Kim, Kukjoo Kim, Chan-mo Kang, Jin-wook Shin, Hyunsu Cho, Chul Woong Joo, Sukyung Choi, Dae Hyun Ahn, Byoung-Hwa Kwon, In Bok Baek, Nam Sung Cho, Yongkyu Choi, Kangmin Kim, Hee Young Um, Chun-Won Byun
Issue Date
2025-05
Citation
Society for Information Display (SID) International Symposium 2025, pp.1020-1023
Language
English
Type
Conference Paper
DOI
https://dx.doi.org/10.1002/sdtp.18347
Abstract
In this paper, we discuss advanced technologies aimed at delivering high-quality stereoscopic images within artificial reality (AR), virtual reality (VR), and extended reality (XR) devices. Providing a realistic stereoscopic effect is crucial when implementing VR through wearable devices, as it significantly enhances the user’s sense of immersion. Without accurate depth cues, presenting virtual environments as flat images or simple binocular parallax often leads to discomfort or dizziness due to the vergence and accommodation conflict (VAC). To address this issue, we have simultaneously developed hardware capable of generating multifocal images and software featuring a decomposition algorithm for video content.
KSP Keywords
Binocular parallax, Decomposition algorithm, Depth cue, Display System, High-quality, Optimal decomposition, Sense of immersion, Stereoscopic image, Video content, Virtual Reality, Virtual environment