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Conference Paper Development of the Real-Sense Media Broadcasting Service System based on the SMMD
Cited 9 time in scopus Share share facebook twitter linkedin kakaostory
Authors
Jae-Kwan Yun, Jong-Hyun Jang, Kyeong-Deok Moon
Issue Date
2011-01
Citation
International Conference on Consumer Electronics (ICCE) 2011, pp.435-436
Publisher
IEEE
Language
English
Type
Conference Paper
DOI
https://dx.doi.org/10.1109/ICCE.2011.5722669
Abstract
Recently, as the development of the 3D contents service, production of the real-sense media (ne-media) that user can feel physical effects by the scene of the movie has been increased. This kind of the ne-media uses the SMMD (Single Media Multiple Devices) method to give users enhanced effects with playing multiple devices rather than the SMSD (Single Media Single Device) method. To give this effect to users, from the beginning of making one media, we produced ne-media that consists of multiple subject related audio/videos and the SEM (Sensory Effect Metadata) to evaluate physical device controls. The ne-media is transmitted to the HS (home server) to represent multiple audio/videos in multiple A/V players and multiple devices with synchronized way. In this paper, we explained about basic system concepts, sensory effect metadata, system architecture, and how to represent ne-media in multiple devices. ©2011 IEEE.
KSP Keywords
3D content, Enhanced effects, Home server, Sensory effect, Service System, Single device, System architecture, multiple devices, physical effects