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학술대회 Plane-Dominant Object Reconstruction for Robotic Spatial Augmented Reality
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저자
남창우, 성민혁, 이주행, 김준호
발행일
201111
출처
International Conference on Ubiquitous Robots and Ambient Intelligence (URAI) 2011, pp.627-630
DOI
https://dx.doi.org/10.1109/URAI.2011.6145896
협약과제
11ZC1100, 메가컨버전스 핵심기술 개발, 함호상
초록
We present a simple reconstruction algorithm of a plane-dominant 3D environment for the robotic spatial augmented reality (RSAR). In spatial augmented reality, a projector renders virtual objects onto 3D objects in the real space. To watch the augmented virtual objects from a viewpoint without distortions, the final image should be pre-distorted based on the geometry information of the 3D objects in the real world. In our RSAR setting, we assume that a robot is equipped with the devices such as a projector, low-cost depth cameras, and the sensor of capturing 3D position of the viewpoint. The robot captures the 3D environment with as a point cloud and reconstructs the geometry of 3D objects in the real world with a set of planes. In order that the viewer can see the distortion-free virtual objects, we compute the pre-warped images of virtual objects for a projector. Finally, we provide an efficient algorithm using GPU shaders to compute the pre-warped images for a projector. In experiments, we provide some results of preliminary simulations for our RSAR scenario. © 2011 IEEE.
KSP 제안 키워드
3D environment, 3D object, Augmented reality(AR), Depth camera, Distortion-free, Efficient algorithms, Final image, Geometry information, Low-cost, Point clouds, Pre-distorted