|
Conference
|
2022 |
A Tool for Extracting 3D Avatar-Ready Gesture Animations from Monocular Videos
Andrew Feng ACM SIGGRAPH Conference on Motion, Interaction and Games (MIG) 2022, pp.1-7 |
3 |
원문
|
|
Conference
|
2014 |
3D Virtual Object Manipulation Interface for Virtual Surgery using Gesture Recognition
Shin Hochul Annual Conference on Engineering and Applied Science (ACEAT) 2014, pp.1-10 |
|
|
|
Conference
|
2013 |
Immersive Virtual Aquarium with Real-Walking Navigation
Jung Soonchul International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI) 2013, pp.291-294 |
8 |
원문
|
|
Conference
|
2010 |
Spatial Interface Utilizing Real-time Stereo Vision without Calibration
Ko Eunjin Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2010, pp.24-31 |
|
|
|
Conference
|
2006 |
3D Game Application using Gesture Recognition System
Jae-Ho Lee Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2006, pp.98-102 |
|
|