Registered
METHOD FOR GENERATING AND PLAYING OBJECT-BASED AUDIO CONTENTS AND COMPUTER READABLE RECORDING MEDIUM FOR RECODING DATA HAVING
- Inventors
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Jang Inseon, Jeongil Seo, Kim Hui Yong, Hong Jin Woo, Kang Kyeongok, Jin Woong Kim, 함승철, Lee Tae Jin, Chieteuk Ahn
- Application No.
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12989240 (2009.04.23)
- Publication No.
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20110064249 (2011.03.17)
- Registration No.
- 8976983 (2015.03.10)
- Country
- UNITED STATES
- Project Code
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08MR4800, Development of Next-Generation DTV Core Technology,
Chieteuk Ahn
- Abstract
- Provided are a method of generating and playing an object-based audio content that may effectively store preset information about an object-based audio content, and a computer-readable recording medium for storing data having a file format structure for an object-based audio service. The method of generating the object-based audio content may include: receiving a plurality of audio objects (310) generating at least one preset using the plurality of audio objects (320) and storing a preset parameter with respect to an attribute of the at least preset and the plurality of audio objects (330). The preset parameter may be stored in a form of a box that is defined in a media file format about the object-based audio content. Through this, it is possible to effectively store a preset about a plurality of audio objects.
- KSP Keywords
- File format, Object-based, Object-based audio, Recording medium, audio objects
- Family
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