복셀 그리드를 이용한 포인트 클라우드의 렌더링 방법 및 장치
박일규, 차영미, 추창우, 이지형, 구본기
- 9177414 (2015.11.03)
11MT1400, 방통융합형 Full 3D 복원 기술 개발(표준화연계),
- A method for rendering point cloud using a voxel grid, includes generating bounding box including all the point cloud and dividing the generated bounding box into voxels to make the voxel grid; and allocating at least one texture plane to each of the voxels of the voxel grid. Further, the method includes orthogonally projecting points within the voxel to the allocated texture planes to generate texture images; and rendering each voxel of the voxel grid by selecting one of the texture planes within the voxel by using central position of the voxel and the 3D camera position and rendering using the texture images corresponding to the selected texture plane.
- KSP 제안 키워드
- 3d camera, Bounding Box, Camera position, Point Cloud, Texture image, Voxel grid