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Registered Method and apparatus for Virtual training based on tangible interaction

Inventors
Baek Seong Min, Gil Youn-Hee, Yu Cho-Rong, Hee Sook Shin, Hong Sungjin
Application No.
17528401 (2021.11.17)
Publication No.
20220157022 (2022.05.19)
Registration No.
11887257 (2024.01.30)
Country
UNITED STATES
Project Code
20ZH1200, The research of the fundamental media·contents technologies for hyper-realistic media space, Lee Tae Jin
Abstract
A method and an apparatus for virtual training based on tangible interaction are provided. The apparatus acquires data for virtual training, and acquires a three-dimensional position of a real object based on a depth image and color image of the real object and infrared (IR) data included in the obtained data. Then, virtualization of an overall appearance of a user is performed by extracting a depth from depth information on a user image included in the obtained data and matching the extracted depth with the color information, and depth data and color data for the user obtained according to virtualization of the user is visualized in virtual training content. In addition, the apparatus performs correction on joint information using the joint information and the depth information included in the obtained data, estimates a posture of the user using the corrected joint information, and estimates a posture of a training tool using the depth information and IR data included in the obtained data.
KSP Keywords
Color Data, Color images, Color information, Depth Data, Depth image, Depth information, Three dimensional(3D), Training content, Training tool, Virtual Training, tangible Interaction, training based
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Status Patent Country KIPRIS
Registered 실감 인터랙션 기반의 가상 훈련 방법 및 장치 KOREA KIPRIS