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Park Chang Joon
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Type Year Title Cited Download
Conference
2023 3D Object Classification and Segmentation from Large Scale Area Reconstruction   Hye Sun Kim   International Conference on Information and Communication Technology Convergence (ICTC) 2023, pp.1-3 0
Conference
2023 Error Measurement and Visualization in 3D Volume Data   Man Hee Lee   IEEE Visualization (VIS) 2023, pp.1-2
Conference
2023 Mesh simplification method of controlling external details for high-density 3D models   강경규   영상처리 및 이해에 관한 워크샵 (IPIU) 2023, pp.1-2
Conference
2022 Lightweight method with controllable appearance details for 3D reconstructed building models   Kyung-Kyu Kang   International Conference on Information and Communication Technology Convergence (ICTC) 2022, pp.2034-2036 0
Conference
2022 Image to Lidar Registration Using Image Feature Matching   Chang Woo Chu   International Conference on Information and Communication Technology Convergence (ICTC) 2022, pp.1574-1576 0
Conference
2022 Ultra-lightweight method for 3D high-density models reconstructed by photogrammetry   강경규   영상처리 및 이해에 관한 워크샵 (IPIU) 2022, pp.1-2
Conference
2021 Simplification Method of Photogrammetry Building Models based on Vectorization Techniques   Kyung-Kyu Kang   International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.293-295 3
Conference
2021 Editable Texture Generation from Multi-view Reconstruction   김혜선   영상처리 및 이해에 관한 워크샵 (IPIU) 2021, pp.1-3
Conference
2021 Intant Mesh Based Simplification Method for Photogrammetry Models   강경규   영상처리 및 이해에 관한 워크샵 (IPIU) 2021, pp.1-2
Conference
2020 Physical simulation assisted 3D reconstruction from 2D images   김태준   한국소프트웨어 종합 학술 대회 2020, pp.937-939
Conference
2020 Practical Bounds of Importance Sampling for Monte Carlo Rendering   김태준   한국소프트웨어 종합 학술 대회 2020, pp.922-924
Conference
2020 A Framework for Generation of 3D Garment Models with Texture from a Front Model Sheet with Color   윤승욱   한국소프트웨어 종합 학술 대회 2020, pp.934-936
Conference
2020 Real-Time Snow Cover Map Generation for Virtual City Tours   Kyung-Kyu Kang   International Conference on Information and Communication Technology Convergence (ICTC) 2020, pp.1735-1737 0
Conference
2020 3D Model Generation Using a Single Drawing   임성재   대한전자공학회 학술 대회 (하계) 2020, pp.2092-2094
Conference
2019 Texture Map Generation from a Frontal View of Concept Art for 3D Clothes Modeling   윤승욱   한국소프트웨어 종합 학술 대회 2019, pp.1046-1048
Conference
2019 Simulation of 3D Virtual Space Model Based on Texture Image and Structure Analysis   Dongwan Ryoo   International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.1321-1323 2
Conference
2019 Snow Accumulation Effects in Screen Space for Real-Time Terrain Rendering   Kyung-Kyu Kang   International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.1024-1026 3
Conference
2019 Fusion Pipeline of 3D Terrain Data from Different Input Images   Yun ji Ban   International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.1096-1098 0
Conference
2019 Digital Surface Model Generation based on Satellite Images   Jung-Jae Yu   International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.664-668 1
Journal
2019 Recent Trends and Prospects of 3D Content Using Artificial Intelligence Technology   이승욱   전자통신동향분석, v.34, no.4, pp.15-22
Conference
2019 Multi-view Depth Prediction from a Image   임성재   대한전자공학회 학술 대회 (하계) 2019, pp.1085-1087
Conference
2018 Haze Simulation Based on a Physical Modeling and Improved Image Visibility Restoration   Dong-Wan Ryoo   International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1473-1475 0
Conference
2018 3D Mesh Reconstruction from Height map and Post Processing   Yun ji Ban   International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1491-1493 3
Conference
2018 A Seamless Texture Color Adjustment Method for Large-Scale Terrain Reconstruction   Hye sun Kim   ACM SIGGRAPH 2018, pp.1-2 7
Conference
2018 3-D Face Texture Generation Using Sequential Correspondence Search in 3-D Character Creation Applications   윤승욱   영상 처리 및 이해에 관한 워크샵 (IPIU) 2018, pp.1-3
Conference
2018 Design and Implementation of VR Content based on Real-Time Clouds Simulation for Meteorology Learning   강경규   한국컴퓨터교육학회 학술 대회 (동계) 2018, pp.165-167
Conference
2018 Automatic 3D Face Component Analysis Technique   Seong-Jae Lim   International Conference on Consumer Electronics (ICCE) 2018, pp.1023-1024 1
Conference
2017 Adaptive patch-based 3D Reconstruction   유정재   대한전자공학회 종합 학술 대회 (추계) 2017, pp.585-588
Conference
2017 Bidirectional Pyramid-based PMVS with Automatic Sky Masking   Jung-Jae Yu   ACM SIGGRAPH Asia (SA) 2017, pp.1-2 3
Conference
2017 Comparative Study on Generating Mesh from Point Cloud   반윤지   대한전자공학회 종합 학술 대회 (추계) 2017, pp.952-953
Conference
2017 3D Model Deformation in VR Using CUBE   Seong-Jae Lim   International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2017, pp.31-32
Conference
2017 Automatic Face Texture Generation from Irregular Texture in 3-D Character Creation Applications   S.-U. Yoon   International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2017, pp.9-10 0
Conference
2017 High Quality Texture Reconstruction from Multi-view Images   Hye-sun Kim   International Conference on Information and Communication Technology Convergence (ICTC) 2017, pp.1113-1115 1
Conference
2017 Shape Acquisition System Using an Handheld Line Laser Pointer without Markers   Jae-Hean Kim   International Conference on Advanced Concepts for Intelligent Vision Systems (ACIVS) 2017 (LNCS 10617), pp.688-700 0
Conference
2016 Distinguished Feature Selection using Self-similarity Matching   이만희   대한전자공학회 학술 대회 (추계) 2016, pp.465-467
Conference
2016 3D Structure Reconstruction from Aerial Imagery   Jung-Jae Yu   International Conference on Consumer Electronics (ICCE) 2016 : Asia, pp.490-491 3
Conference
2016 A Precision 3D Reconstruction Technique in Real-time for Handheld 3D Scanning   김혜선   한국멀티미디어학회 학술 발표 대회 (추계) 2016, pp.1-3
Journal
2016 An Interactive 3D Mesh Editing System for Printing Object Larger than the Printing Volume of 3D Printer   추창우   멀티미디어학회논문지, v.19, no.8, pp.1619-1625
Journal
2016 3D 프린팅을 위한 저작, 검증 및 출력 기술 동향   윤승욱   전자공학회지, v.43, no.8, pp.654-666
Conference
2016 Dynamic-Interaction UI/UX Design for the AREIS   Hye Sun Park   International Conference on Human-Computer Interaction (HCI International) 2016 (LNCS 9732), v.9732, pp.412-418 4
Journal
2016 Trends on 3D Modeling and Editing Technologies for 3D Printing   윤승욱   전자통신동향분석, v.31, no.1, pp.134-145
Conference
2015 An Implementation of Automatic Object Deployment for Multiple Object 3D Printing   추창우   전자 정보 통신 학술 대회 (CEIC) 2015, pp.41-43
Conference
2015 Color Correction for Stereoscopic Images   Jung-Jae Yu   International Conference on Information and Communication Technology Convergence (ICTC) 2015, pp.1229-1231 0
Conference
2015 Automatic 3D Face Segmentation   임성재   한국정보처리학회 학술 발표 대회 (추계) 2015, pp.1448-1450
Conference
2015 X-Top: An Interactive Exhibition for Building Experience with Mini-Components of Stone Pagoda   Kyung-Kyu Kang   Digital Heritage International Congress 2015, pp.423-424
Conference
2015 3D Figure Creation System Based on Content-Awareness for 3D Printing   임성재   한국컴퓨터그래픽스학회 학술 대회 2015, pp.11-16
Conference
2015 Development of a Hand-Held Scanner Using Stereo Visual SLAM   김재헌   한국 로봇 종합 학술 대회 2015, pp.702-704
Conference
2015 User Defined Gestures for Augmented Mirrors: A Guessability Study   Gun A. Lee  Conference on Human Factors in Computing Systems (CHI) 2015, pp.959-964 17
Journal
2014 Protocol Sequence Analysis for Generating Massive Users   Yeonjun Choi   Information : An International Interdisciplinary Journal, v.17, no.3, pp.1059-1064 0
Journal
2012 N-스크린 서비스를 위한 주요 기술 및 콘텐츠의 발전 방향   이헌주   정보처리학회지, v.19, no.1, pp.9-18
Conference
2011 A Case Study - Online Game Testing Using Massive Virtual Player   Yeon Jun Choi   International Conferences Control and Automation (CA) / Circuits, Control, Communication, Electricity, Electronics, Energy, System, Signal, Simulation (CES3) 2011 (CCIS 256), v.256, pp.296-301 2
Conference
2011 Application Independent User Mode Network Emulator Based on Packet Interception from Kernel Mode   KwangSik Shin   IASTED International Conference Canada Modelling and Simulation (MS) 2011, pp.254-260 1
Journal
2011 Blackbox and Scenario-Based Testing of Online Games Using Game Description Language   Chang-Sik Cho   ETRI Journal, v.33, no.3, pp.470-473 4
Journal
2011 Transformation Approach to Model Online Gaming Traffic   KwangSik Shin   ETRI Journal, v.33, no.2, pp.219-229 10
Conference
2011 Rendering System Design for Streaming Game Services   김성수   한국CAD/CAM학회 학술 발표회 2011, pp.895-899
Conference
2010 Scenario-Based Approach for Blackbox Load Testing of Online Game Servers   Chang-Sik Cho   International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery (CyberC) 2010, pp.259-265 11
Conference
2010 Online Game Testing Using Scenario-based Control of Massive Virtual Users   Chang-Sik Cho   International Conference on Advanced Communication Technology (ICACT) 2010, pp.1676-1680
Journal
2009 가상 유저에 의한 온라인 게임 서버 부하 테스트 기술   배수영   정보과학회지, v.27, no.10, pp.36-44
Conference
2009 The Design of Game Packet Capturing and Analyzing Tool for Game Server Load Testing   조창식   한국게임학회 학술 대회 (추계) 2009, pp.1-5
Journal
2008 Research Trends in Game AI   조병헌   전자통신동향분석, v.23, no.4, pp.115-121
Journal
2008 Detecting Line Segment by Incremental Pixel Extension   이재광   멀티미디어학회논문지, v.11, no.3, pp.292-300
Conference
2008 Methodology for Verifying the load limit Point and Bottle-neck of a Game Server using the Large Scale Virtual Clients   Ju Young Kim   International Conference on Advanced Communication Technology (ICACT) 2008, pp.382-386 1
Conference
2008 CG and Live Video Composition using Self Calibration   Jung-Jae Yu   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2008, pp.347-349
Journal
2007 Algorithm for Arbitrary Point Tracking using Pyramidal Optical Flow   이재광  멀티미디어학회논문지, v.10, no.11, pp.1407-1416
Conference
2007 Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks   Byeong Heon Cho   International Conference of Entertainment Computing (ICEC) 2007 (LNCS 4740), v.4740, pp.55-65 6
Journal
2007 Game Physics Technology   이기석   전자통신동향분석, v.22, no.4, pp.53-63
Journal
2007 Online Game Technology Based on User Created Contents   손강민   전자통신동향분석, v.22, no.4, pp.64-73
Conference
2007 An Arbitrary Point Tracking using Multi-scale Refined Optical Flow   Jae Kwang Lee   International Conference on Advanced Communication Technology (ICACT) 2007, pp.373-377 4
Conference
2007 Camera Motion Tracking using Background Geometry   Jung-Jae Yu   International Conference on Advanced Communication Technology (ICACT) 2007, pp.72-75 0
Conference
2007 Color Interpolation with Variable Color Ratio and High Frequency Based on the External Divide   Sang Wook Park   International Conference on Advanced Communication Technology (ICACT) 2007, pp.378-383 0
Conference
2007 Metric Reconstruction for Augmented Reality   유정재   한국HCI학회 학술 대회 2007, pp.649-652
Conference
2007 Camera Rotation Estimation using The Horizon   Jung-Jae Yu   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2007, pp.155-158
Conference
2007 An Algorithm of Sharpening for the Blurred Blown-up Image   Sang Wook Park   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2007, pp.298-301
Conference
2007 A Method for Estimating Altitude of Camera by Camera Tilt Rotation in Ocean Images   Hye-Mi Kim   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2007, pp.159-162
Conference
2007 F-SIFT and B-RANSAC - New Image Matching Algorithms   Jae Kwang Lee   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2007, pp.268-274
Journal
2006 Log-Polar Coordinate Image Space for the Efficient Detection of Vanishing Points   Kyung Seok Seo  ETRI Journal, v.28, no.6, pp.819-821 1
Conference
2006 Sharpening Algorithm for the Blurred Blown-up Images   박상욱   한국감성과학회 학술 대회 (추계) 2006, pp.1-4
Conference
2006 Moving Object Removal Based on Global Feature Registration   Soon Yong Park  International Conference on Advanced Concepts for Intelligent Vision Systems (ACIVS) 2006 (LNCS 4179), v.4179, pp.275-286 1
Conference
2006 Sequential Motion and Scene Reconstruction from Image Sequences Captured by a Multi-Camera System   Jae Hean Kim   British Machine Vision Conference (BMVC) 2006, pp.1139-1148
Conference
2006 An Algorithm to Reconstruct 3D Feet Using Visual Hull   이재광   대한전자공학회 종합 학술 대회 (하계) 2006, pp.151-152
Conference
2006 CG and Photo-Realistic Image Composition in Ocean Scenes   유정재   대한전자공학회 종합 학술 대회 (하계) 2006, pp.169-170
Journal
2006 Symmetric Polarity in Generalized Symmetry Transformation   Chang Joon Park   Pattern Recognition Letters, v.27, no.7, pp.854-857 2
Conference
2006 Gesture Recognition System for 3D Game Application   이재호   영상처리 및 이해에 관한 워크샵 2006, pp.1-4
Conference
2006 3D Game Control using Gesture Recognition   이재호   한국HCI학회 학술 대회 2006, pp.1348-1353
Conference
2006 3D Game Application using Gesture Recognition System   Jae Ho Lee   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2006, pp.98-102
Conference
2006 Camera Auto-Calibration Algorithm for Augmented Reality   유정재   영상처리 및 이해에 관한 워크샵 2006, pp.1-6
Journal
2005 Marker-Free Motion Capture System   박창준   전자통신동향분석, v.20, no.4, pp.16-28
Journal
2005 Photo-Realistic Digital Image Content Production Technology   정일권   전자통신동향분석, v.20, no.4, pp.3-15
Conference
2002 Real-time Motion Generation of Virtual Character using the Stereo Images   이란희   한국정보처리학회 학술 발표 대회 (추계) 2002, pp.31-34
Conference
2002 Real-time Position Generation of Intermediate Joints Using Position Information of End-effector   이란희   한국멀티미디어학회 학술 발표 (춘계) 2002, pp.459-464
Conference
2002 Real-time Marker-free Motion Capture System to Create a 3D Virtual Human Model   김성은   한국멀티미디어학회 학술 발표 (춘계) 2002, pp.1093-1098