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Choi Jin Sung
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XR-based SMR Visualization Research Section
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Type Year Title Cited Download
Journal
2024 Real-time Motion Adaptation with Spatial Perception for an Augmented Reality Character   Daehwan Kim  APPLIED SCIENCES-BASEL, v.14, no.2, pp.1-13 2
Journal
2023 Metaverse technology trends for the convergence services   이기석   전자통신동향분석, v.38, no.2, pp.75-84
Journal
2023 Human Detection using Real-virtual Augmented Dataset   Jongmin Lee  Journal of Information and Communication Convergence Engineering, v.21, no.1, pp.98-102 1
Conference
2018 3-D Face Texture Generation Using Sequential Correspondence Search in 3-D Character Creation Applications   윤승욱   영상 처리 및 이해에 관한 워크샵 (IPIU) 2018, pp.1-3
Conference
2018 Automatic 3D Face Component Analysis Technique   Seong-Jae Lim   International Conference on Consumer Electronics (ICCE) 2018, pp.1023-1024 1
Conference
2017 3D Model Deformation in VR Using CUBE   Seong-Jae Lim   International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2017, pp.31-32
Conference
2017 Automatic Face Texture Generation from Irregular Texture in 3-D Character Creation Applications   S.-U. Yoon   International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE) 2017, pp.9-10 0
Conference
2017 Shape Acquisition System Using an Handheld Line Laser Pointer without Markers   Jae-Hean Kim   International Conference on Advanced Concepts for Intelligent Vision Systems (ACIVS) 2017 (LNCS 10617), pp.688-700 0
Conference
2016 Camera Motion Estimation with Known Vertical Direction in Unstructured Environments   Jae-Hean Kim   International Symposium on Visual Computing (ISVC) 2016 (LNCS 10072), v.10072, pp.156-166 0
Conference
2016 A Precision 3D Reconstruction Technique in Real-time for Handheld 3D Scanning   김혜선   한국멀티미디어학회 학술 발표 대회 (추계) 2016, pp.1-3
Journal
2016 An Interactive 3D Mesh Editing System for Printing Object Larger than the Printing Volume of 3D Printer   추창우   멀티미디어학회논문지, v.19, no.8, pp.1619-1625
Journal
2016 3D 프린팅을 위한 저작, 검증 및 출력 기술 동향   윤승욱   전자공학회지, v.43, no.8, pp.654-666
Journal
2016 Trends on 3D Modeling and Editing Technologies for 3D Printing   윤승욱   전자통신동향분석, v.31, no.1, pp.134-145
Conference
2016 Relative Camera Pose Estimation Using Known Vertical Direction and Bearing Measurements   Jae-Hean Kim   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2016, pp.1-3
Conference
2015 An Implementation of Automatic Object Deployment for Multiple Object 3D Printing   추창우   전자 정보 통신 학술 대회 (CEIC) 2015, pp.41-43
Conference
2015 Automatic 3D Face Segmentation   임성재   한국정보처리학회 학술 발표 대회 (추계) 2015, pp.1448-1450
Conference
2015 A Unified Camera Calibration from Arbitrary Parallelograms and Parallepipeds   Jae-Hean Kim   International Conference on Advanced Concepts for Intelligent Vision Systems (ACIVS) 2015 (LNCS 9386), pp.142-153 0
Conference
2015 3D Figure Creation System Based on Content-Awareness for 3D Printing   임성재   한국컴퓨터그래픽스학회 학술 대회 2015, pp.11-16
Conference
2015 Development of a Hand-Held Scanner Using Stereo Visual SLAM   김재헌   한국 로봇 종합 학술 대회 2015, pp.702-704
Conference
2015 User Defined Gestures for Augmented Virtual Mirrors   Gun A. Lee  Conference on Human Factors in Computing Systems (CHI) 2015, pp.959-964 17
Conference
2015 My Own 3D Fairy Tale Service System for Mobile Devices   Seong-Jae Lim   International Conference on Consumer Electronics (ICCE) 2015, pp.124-126
Conference
2014 Initial Closed-Form Solution to Mapping from Unknown Planar Motion of an Omni-Directional Vision Sensor   Jae-Hean Kim   International Symposium on Visual Computing (ISVC) 2014 (LNCS 8888), v.8888, pp.609-619 1
Journal
2014 Immersive Real-Acting Virtual Aquarium with Motion Tracking Sensors   Yoon-Seok Choi   International Journal of Distributed Sensor Networks, v.2014, pp.1-7 2
Conference
2014 Automatic Generation of Animatable 3D Personalized Model based on Multi-view Images   Seong-Jae Lim   International Conference on Modeling, Simulation and Visualization Methods (MSV) 2014, pp.1-6
Conference
2014 Data Acquisition System for Processing High Quality Stereoscopic Images   박성진   한국통신학회 종합 학술 발표회 (동계) 2014, pp.832-834
Conference
2013 Immersive Real-Acting Space with Gesture Tracking Sensors   Yoon-Seok Choi   Workshop on Games and Graphics 2013, pp.1-6
Conference
2013 Immersive Virtual Undersea World   Jung-Yoon Kim  Workshop on Games and Graphics 2013, pp.7-13
Conference
2013 Immersive Virtual Aquarium with Real-Walking Navigation   Soonchul Jung   International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI) 2013, pp.291-294 6
Conference
2013 Calibration of Multi-Kinect and Multi-Camera Setup for Full 3D Reconstruction   Jae-Hean Kim   International Symposium on Robotics (ISR) 2013, pp.1-5 13
Conference
2013 Simultaneous Color Camera and Depth Sensor Calibration with Correction of Triangulation Errors   Jae-Hean Kim   International Symposium on Visual Computing (ISVC) 2013 (LNCS 8033), v.8033, pp.301-311 2
Conference
2013 3D Face Model Transfer for the Personalized Avatar   임성재   대한전자공학회 종합 학술 대회 (하계) 2013, pp.1369-1371
Conference
2013 3D 개인 아바타 출력 시스템   김갑기   영상 처리 및 이해에 관한 워크샵 (IPIU) 2013, pp.1-4
Conference
2013 삼차원 얼굴 복원 기반 개인 아바타 응용을 위한 얼굴 텍스처 생성 기법   윤승욱   영상 처리 및 이해에 관한 워크샵 (IPIU) 2013, pp.1-4
Conference
2012 3D 캐릭터 모델 자동 생성 시스템   Seong-Jae Lim   한국컴퓨터그래픽스학회 학술 대회 2012, pp.187-188
Journal
2012 A Survey and Trends on 3D Face Reconstruction Technologies   윤승욱   전자통신동향분석, v.27, no.3, pp.12-21
Journal
2012 Realistic Human Avatar Creation and Its Applications   김호원   전자통신동향분석, v.27, no.3, pp.1-11
Conference
2012 Intuitive Caricatured 3D Face Maker   최윤석   한국컴퓨터그래픽스학회 학술 대회 2012, pp.223-224
Conference
2011 Welding representation for training under VR environments   Dong Sik Jo   International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI) 2011, pp.339-342 10
Journal
2011 산업 적용형 가상 현실 용접 훈련 시뮬레이션   조동식   정보처리학회지, v.18, no.3, pp.68-75
Journal
2010 Virtual Reality Content-Based Training for Spray Painting Tasks in the Shipbuilding Industry   Gun A. Lee   ETRI Journal, v.32, no.5, pp.695-703 26
Conference
2010 Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction   Ung Yeon Yang   International Conference on Cyberworlds (CW) 2010, pp.150-154 21
Conference
2010 Virtual Reality Based Welding Training Simulator   조동식   대한용접접합학회 학술 발표 대회 (춘계) 2010, pp.49-49
Conference
2009 Efficient Multi-pass Welding Training with Haptic Guide   Yongwan Kim   ACM SIGGRAPH Asia 2009, pp.1-1 1
Conference
2009 Physically Based Grasping and Manipulation Method Using Pre-Contact Grasping Quality Measure   Yong Wan Kim   Symposium on Virtual Reality Software and Technology (VRST) 2009, pp.253-254 3
Conference
2009 Visualization of Virtual Weld Beads   Dong Sik Jo   Symposium on Virtual Reality Software and Technology (VRST) 2009, pp.269-270 5
Conference
2009 Freeze-Set-Go Interaction Method for Handheld Mobile Augmented Reality Environments   Gun A. Lee   ACM Symposium on Virtual Reality Software and Technology (VRST) 2009, pp.143-146 49
Conference
2009 UVMODE 2.0: User Centric Virtual Prototyping and Evaluation System for MObile DEvices 2.0   Ung Yeon Yang   International Conference Human-Computer Interaction (HCI) 2009, pp.1-5
Journal
2009 조선소 생산 기술 향상을 위한 가상현실 기반 훈련 시뮬레이션   양웅연   정보처리학회지, v.16, no.4, pp.57-63
Conference
2009 Shader space navigator   Jae-Ho Lee   Symposium on Access Control Models and Technologies (SACMAT) 2008, pp.945-946 1
Conference
2009 An Adaptive System for Effective Fur Rendering   김혜선   한국HCI학회 학술 대회 2009, pp.719-724
Conference
2008 Hierachical Cognition Extraction for Similar Shader Search   김두열  한국정보처리학회 학술 발표 대회 (추계) 2008, pp.265-268
Conference
2008 Cognitive Feature Extraction for Similar Shader Search   장민희  한국 컴퓨터 종합 학술 대회 2008, pp.9-10
Journal
2008 Shader Space Navigator : A Similar Shader Retrieval System   이재호   전자공학회논문지 CI, v.45, no.3, pp.58-67
Conference
2008 A Similar Shade rRetrieval System for an Efficient Shader Creation Process   이재호   Korean DataBase Conference (KDBC) 2008, pp.1-5
Conference
2008 3D Graphic Shaders Retrieval for Intuitive Shading Interface   Jae-Ho Lee   Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2008, pp.362-367
Journal
2007 The Recent Trends of Rendering Acceleration Technologies   남승우   전자통신동향분석, v.22, no.4, pp.12-23
Journal
2007 The Recent Trends of Photo-Realistic Rendering Technologies   장호욱   전자통신동향분석, v.22, no.4, pp.24-34
Conference
2004 An EMG-Based Pointing Device Controlled by Clenching Teeth   정혁   한국HCI학회 학술 대회 2004, pp.211-216
Conference
2004 Implementation of EMG MOUSE based on EMG Signal   김종성   한국HCI학회 학술 대회 2004, pp.918-922
Conference
2003 Search method of Domain for Prediction of Protein Function   허미영   대한전자공학회 종합 학술 대회 (추계) 2003 : 컴퓨터 소사이어티, pp.239-242
Conference
2003 A Study On EMG-based Human-Computer Interaction   정혁   한국HCI학회 학술 대회 2003, pp.420-424
Conference
2003 GUI and VE for the ankle rehabilitation exercises   차종은  한국HCI학회 학술 대회 2003, pp.425-430
Conference
2002 Development of Dementia Treatment VR System   이기석   한국정보처리학회 학술 발표 대회 (추계) 2002, pp.1-4
Conference
2002 An Enhancement of Adaptative motion using Synchronization   김상원   한국정보과학회 학술 발표 (가을) 2002, pp.412-414
Conference
2002 Development of Dementia Diagnosis System Using Virtual Reality Environment   이기석   한국정보과학회 학술 발표 (가을) 2002, pp.220-222