Type | Year | Title | Cited | Download |
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Conference
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2024 | 3D Human Pose Estimation Using Egocentric Depth Data Seongmin Baek Symposium on Virtual Reality Software and Technology (VRST) 2024, pp.1-2 | ||
Journal
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2024 | Metaverse Interaction Technology Trends and Development Prospects 백성민 전자통신동향분석, v.39, no.2, pp.12-23 | ||
Journal
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2024 | Effect of Virtual Intervention Technology in Virtual Vocational Training for People with Intellectual Disabilities: connecting instructor in the real world and trainee in the virtual world Heesook Shin International Journal of Human-Computer Interaction, v.40, no.3, pp.624-639 | 7 | |
Conference
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2023 | Egocentric Human Pose Estimation for VR Interactions Using RGB-D Data Seongmin Baek International Conference on Internet (ICONI) 2023, pp.294-296 | ||
Conference
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2022 | Virtual Training Management System Providing Observation & Intervention 신희숙 한국소프트웨어 종합 학술 대회 2022, pp.1-3 | ||
Conference
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2022 | A Method of Estimating the Object of Interest from 3D Object and User’s Gesture in VR Sungjin Hong Symposium on Virtual Reality Software and Technology (VRST) 2022, pp.1-2 | 0 | |
Conference
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2022 | Relabeling Method for Improving Vehicle Part Detection Sungjin Hong International Conference on Information and Communication Technology Convergence (ICTC) 2022, pp.806-808 | 2 | |
Journal
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2021 | VR-Based Job Training System Using Tangible Interactions Seongmin Baek Sensors, v.21, no.20, pp.1-16 | 7 | |
Journal
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2021 | Virtual Job Training System Using Multiple Sensors 백성민 한국디지털콘텐츠학회논문지, v.22, no.10, pp.1559-1568 | ||
Conference
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2020 | Development of Web-based Learning Ability Assessment Tool for the Developmental Disabled 유초롱 한국소프트웨어 종합 학술 대회 2020, pp.920-921 | ||
Conference
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2019 | Human Pose Estimation Using Articulated ICP Seongmin Baek International Conference on Control and Robot Technology (ICCRT) 2019, pp.125-129 | 0 | |
Conference
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2018 | Real-Time Tracking IDs and Joints of Users Seongmin Baek International Conference on Network, Communication and Computing (ICNCC) 2018, pp.221-226 | 0 | |
Journal
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2018 | Development of Virtual and Augmented Reality Sports Integrated Platform Technology for Youth Physical Education 홍성진 정보과학회지, v.36, no.11, pp.35-43 | ||
Conference
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2017 | User Pose Estimation Based on Multiple Depth Sensors Seongmin Baek ACM SIGGRAPH Asia (SA) 2017, pp.1-2 | 2 | |
Journal
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2017 | 3D Swing Trajectory of the Club Head from Depth Shadow Seongmin Baek International Journal of Computer Theory and Engineering, v.9, no.2, pp.92-96 | ||
Journal
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2017 | Motion Capture of the Human Body Using Multiple Depth Sensors Yejin Kim ETRI Journal, v.39, no.2, pp.181-190 | 52 | |
Conference
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2016 | Real-Time Dynamic Motion Capture Using Multiple Kinects Seongmin Baek International Conference on Computer Science and its Applications (CSA) 2016 (LNEE 421), v.421, pp.29-35 | 0 | |
Journal
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2015 | Development of Unified Platform Technology for Realistic Sports Experience of Youths 서상우 전자통신동향분석, v.30, no.4, pp.46-53 | ||
Journal
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2014 | Performance Analysis and Generation Technology for Creation of Empirical Learning about Traditional and Popular Dances 김예진 전자통신동향분석, v.29, no.1, pp.21-30 | ||
Conference
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2013 | Dance Motion Generation with Pose Constraints Seongmin Baek International Conference on Sport Science and Computer Science (CCCS) 2013, pp.1-8 | ||
Conference
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2013 | Dance Motion Generation based on Posture Constraints 백성민 한국 컴퓨터 종합 학술 대회 2013, pp.1097-1099 | ||
Conference
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2013 | Modeling a Golf Ball in Flight Seongmin Baek International Conference on Information Processing and Management (ICIPM) 2013, pp.403-406 | ||
Journal
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2013 | Bouncing Model of Spinning Ball based on Real Trajectories 백성민 정보과학회논문지 : 컴퓨팅의 실제 및 레터, v.19, no.1, pp.66-70 | ||
Conference
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2012 | Golf Ball Bouncing Model Based on Real Images Seongmin Baek International Conference on Ubiquitous Information Technologies and Applications (CUTE) 2012 (LNEE 214), v.214, pp.699-707 | 1 | |
Conference
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2012 | Bouncing Model of Spinning Ball Based on Real Trajectory 백성민 한국 컴퓨터 종합 학술 대회 2012, pp.C421-C423 | ||
Conference
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2011 | Bouncing and Tuning for Ball Seong Min Baek International Conference on Convergence Content (ICCC) 2011, pp.301-302 | ||
Conference
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2011 | Physics for Spinning Ball Seongmin Baek International Conference on Computer Sciences and Convergence Information Technology (ICCIT) 2011, pp.189-192 | ||
Conference
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2011 | Flight Simulation for Spinning Ball 한국콘텐츠학회 종합 학술 대회 (춘계) 2011, pp.53-54 | ||
Journal
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2011 | Simulation Technology for Sports Arcade Games 백성민 전자통신동향분석, v.26, no.1, pp.57-64 | ||
Journal
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2011 | 가상 현실 기반 실전형 스포츠 시뮬레이션 게임 기술 김명규 TTA Journal, v.133, pp.81-87 | ||
Conference
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2010 | Flight Trajectory of a Golf Ball for a Realistic Game Seong Min Baek International Conference on Information and Multimedia Technology (ICIMT) 2010, pp.180-184 | ||
Conference
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2006 | Implementation of Crowd system in Maya Seong Min Baek 제어로봇시스템학회 국제 학술 대회 (SICE-ICCAS) 2006, pp.2713-2716 | ||
Journal
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2005 | Photo-Realistic Digital Image Content Production Technology 정일권 전자통신동향분석, v.20, no.4, pp.3-15 | ||
Conference
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2005 | Implementation of a Virtual Crowd Simulation System Il-Kwon Jeong International Conference on Control, Automation and Systems (ICCAS) 2005, pp.2217-2220 | ||
Conference
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2004 | Automatic Generation of Path-Following Motion 백성민 한국HCI학회 학술 대회 2004, pp.87-92 | ||
Conference
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2003 | Following Path using Motion Parameters for Virtual Characters Seongmin Baek International Conference on Control, Automation and Systems (ICCAS) 2003, pp.1621-1624 |