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Conference
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2025 |
Toward Real-time Mobile Light Field Displays: An Efficient 3DGS Rendering Framework
Hong-Chang Shin
ACM SIGGRAPH Asia (SA) 2025, pp.1-3 |
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Journal
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2025 |
Efficient calibration of slanted lenticular displays via asymmetric sampling analysis of cylindrical lens
Hosung Jeon
Optics Letters, v.50, no.24, pp.7528-7531 |
0 |
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Journal
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2025 |
Separated Background and Foreground Coding for MPEG Immersive Video Coding
Kwan-Jung Oh
IEEE Access, v.13, pp.186785-186794 |
0 |
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Conference
|
2025 |
Efficient 3DGS Compression via Spherical Harmonics (SH) Coefficients Prediction
최병윤
한국방송·미디어공학회 학술 대회 (추계) 2025, pp.1-3 |
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Journal
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2025 |
Fast Position Bit Depth Estimation for Near-Lossless Gaussian Splatting Representation
Jaiyoung Oh
Electronics Letters, v.61, no.1, pp.1-5 |
0 |
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Conference
|
2025 |
Rotation Information Transformation Techniques for 3D Gaussian Splat Coding
오관정
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.452-453 |
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Conference
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2025 |
Vector Quantization-Based Color Data Compression Method for Point Cloud Incorporating Gaussian Attributes
오재영
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.433-436 |
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Conference
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2025 |
Efficient Pruning Method for I-3DGS Compression
최병윤
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.465-467 |
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Conference
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2025 |
Compression Method of I-3DGS Utilizing VQ and HEVC
김동하
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.462-464 |
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Conference
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2025 |
A Study on the Alignment of MIV Coordinate Systems within Unreal World
이봉호
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-4 |
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Conference
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2025 |
A Study on the Representation of Streaming MIV in the Unreal World
이봉호
영상처리 및 이해에 관한 워크샵 (IPIU) 2025, pp.1-4 |
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Conference
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2025 |
Efficient Atlas Coding Strategy using cropping for Object-based MPEG Immersive Video
Jaiyoung Oh
International Conference on Advanced Communications Technology (ICACT) 2025, pp.253-260 |
1 |
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Conference
|
2025 |
A Study on MIV standard-based immersive spatial computing streaming system
신홍창
영상처리 및 이해에 관한 워크샵 (IPIU) 2025, pp.1-4 |
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Journal
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2024 |
High-Bit-Depth Geometry Representation and Compression in MPEG Immersive Video System
Yoonseob Lee
IEEE Access, v.12, pp.189064-189072 |
1 |
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Conference
|
2024 |
A Study on the Group-based MIV Encoding Technology for Reproducing Immersive Video in Wide Viewing Space
이광순
한국통신학회 종합 학술 발표회 (추계) 2024, pp.1-2 |
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Conference
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2024 |
Implementation of MIV Plugin for Unreal Engine
Bongho Lee
International Conference on 3D Systems and Applications (3DSA) 2024, pp.1-1 |
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Conference
|
2024 |
A Study on MIV standard-based immersive video computing system structure
신홍창
영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4 |
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Conference
|
2024 |
A Study on the Unreal Rendering of MIV Contents
이봉호
영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4 |
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Conference
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2023 |
Partial Access using Group-based MPEG Immersive Video Coding Technology
Gwangsoon Lee
International Conference on 3D Systems and Applications (3DSA) 2023, pp.1-2 |
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Conference
|
2023 |
A Study on the Effect of Total Variation Regularizer in Voxel Grid-based Radiance Field
Sangwoon Kwak
International Conference on 3D Systems and Applications (3DSA) 2023, pp.1339-1342 |
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Conference
|
2023 |
Real-time MIV Player for Metaverse Service
Hong-Chang Shin
International Conference on 3D Systems and Applications (3DSA) 2023, pp.1547-1549 |
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Conference
|
2023 |
A Study on Multi-view Real-scene Video Acquisition and MIV Encoding
이봉호
한국통신학회 종합 학술 발표회 (추계) 2023, pp.1-2 |
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Conference
|
2023 |
Improvement of MIV by colorizing of depth Atlas
이윤섭
한국방송·미디어공학회 학술 대회 (추계) 2023, pp.1-3 |
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Journal
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2023 |
Moving Video Coding Standard for Natural Metaverse (MIV)
이광순
정보와 통신: 한국통신학회지, v.40, no.9, pp.41-45 |
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Journal
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2023 |
Wider Depth Dynamic Range Using Occupancy Map Correction for Immersive Video Coding
Sung-Gyun Lim
IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E106.D, no.5, pp.1102-1105 |
0 |
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Journal
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2022 |
Calibration of a multiview display with a tilted parallax barrier for reduction of nonlinear extrinsic crosstalk
Joonsoo Kim
Applied Optics, v.61, no.31, pp.9112-9123 |
2 |
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Conference
|
2022 |
Visual Quality Enhancement in MPEG Immersive Video
Gwangsoon Lee
International Conference on 3D Systems and Applications (3DSA) 2022, pp.174-175 |
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Conference
|
2022 |
Wider Depth Dynamic Range Using Occupancy Map Correction for Immersive Video Coding
임성균
한국방송·미디어공학회 학술 대회 (하계) 2022, pp.448-450 |
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Journal
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2022 |
Trends for MIV(MPEG Immersive Video) Technologies
이광순
주간기술동향, v.2038, pp.17-31 |
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Conference
|
2022 |
Real-time Immersive Video Generation System for Metaverse
신홍창
영상처리 및 이해에 관한 워크샵 (IPIU) 2022, pp.1-5 |
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Journal
|
2022 |
Enhanced Pruning Algorithm for Improving Visual Quality in MPEG Immersive Video
Hong-Chang Shin
ETRI Journal, v.44, no.1, pp.73-84 |
8 |
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Journal
|
2022 |
Nonlinear Depth Quantization Using Piecewise Linear Scaling for Immersive Video Coding
Dohyeon Park
IEEE Access, v.10, pp.4483-4494 |
11 |
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Conference
|
2021 |
Calibration of Multiview Displays for Arbitrary Viewing Plane
Joonsoo Kim
International Conference on 3D Systems and Applications (3DSA) 2021, pp.26-27 |
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Conference
|
2021 |
Refinement of Piecewise Linear Scaling of Geometry Atlas for MPEG Immersive Video Coding
Sung-Gyun Lim
International Conference on 3D Systems and Applications (3DSA) 2021, pp.84-85 |
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Conference
|
2021 |
Verification Test on VVenC based MPEG MIV Framework
오관정
한국방송·미디어공학회 학술 대회 (하계) 2021, pp.1-3 |
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Conference
|
2021 |
Performance Improvement of TMIV based on MV-HEVC
이광순
한국방송·미디어공학회 학술 대회 (하계) 2021, pp.1-3 |
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Conference
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2020 |
Enhancement of Pruning Order Determining for Immersive Video Test Model
신홍창
한국방송·미디어공학회 학술 대회 (하계) 2020, pp.1-3 |
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|
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Conference
|
2020 |
The method of determining pruning order in immersive video test model
신홍창
영상 처리 및 이해에 관한 워크샵 (IPIU) 2020, pp.1-4 |
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Conference
|
2019 |
Object-centered View Synthesis using Learning-based Image Inpainting
Hong-Chang Shin
International Conference on 3D Systems and Applications (3DSA) 2019, pp.154-156 |
0 |
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Conference
|
2019 |
Automatic Correction of Image Distortion for Misaligned 3D Displays
Joonsoo Kim
International Meeting on Information Display (IMID) 2019, pp.1-1 |
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Conference
|
2019 |
Light Field Technologies for Mobile Full-3D Devices
김준수
한국통신학회 학술 대회 (동계) 2019, pp.106-107 |
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Journal
|
2018 |
Trends of DVB and 3GPP VR Service Standardization
윤국진
방송과 미디어: 한국방송.미디어공학회학회지, v.23, no.4, pp.176-184 |
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Conference
|
2018 |
Reduction of Multi-view 3D Display Crosstalk due to Bending of Parallax Barrier
Joonsoo Kim
International Conference on 3D Systems and Applications (3DSA) 2018, pp.1-2 |
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Conference
|
2018 |
ETRI R&D Direction for Immersive Media
Jeongil Seo
International Conference on 3D Systems and Applications (3DSA) 2018, pp.1-2 |
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Journal
|
2018 |
Iterative Calibration of a Multiview 3D Display With Linear Extrinsic Crosstalk using Camera Feedback
Joonsoo Kim
Applied Optics, v.57, no.16, pp.4576-4582 |
4 |
|
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Conference
|
2018 |
Reduction of Visual Discomfort in HMD using Image Refocusing linked to Depth Control
Gwangsoon Lee
Laser Applications to Chemical, Security and Environmental Analysis (LACSEA) 2018, pp.1-2 |
0 |
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Conference
|
2018 |
Variable Resolution View Multiplexing Using Eye-Tracker for Mobile 3D Display
신홍창
영상 처리 및 이해에 관한 워크샵 (IPIU) 2018, pp.1-3 |
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Conference
|
2018 |
Variable Resolution View Multiplexing for Mobile 3D Display
Hong-Chang Shin
International Conference on Consumer Electronics (ICCE) 2018, pp.1-3 |
0 |
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Journal
|
2017 |
Sub-pixel Multiplexing for Autostereoscopic Full Parallax 3D
음호민
멀티미디어학회논문지, v.20, no.12, pp.101-107 |
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Conference
|
2017 |
A View Warping and Blending Algorithm for Full-Parallax Virtual View Image Synthesis on Light-Field Content
Youngsoo Park
International Conference on 3D Systems and Applications (3DSA) 2017, pp.790-790 |
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