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Ki-Hong Kim
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XR-based SMR Visualization Research Section
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Type Year Title Cited Download
Journal
2024 Real-time Motion Adaptation with Spatial Perception for an Augmented Reality Character   Daehwan Kim  APPLIED SCIENCES-BASEL, v.14, no.2, pp.1-13 2
Journal
2023 Metaverse technology trends for the convergence services   이기석   전자통신동향분석, v.38, no.2, pp.75-84
Journal
2023 Human Detection using Real-virtual Augmented Dataset   Jongmin Lee  Journal of Information and Communication Convergence Engineering, v.21, no.1, pp.98-102 1
Conference
2018 VR Planning Toolkit to Simulate Physical and Virtual Configurations   Dongsik Jo   Augmented Human International Conference (AH) 2018, pp.1-2 2
Conference
2017 Perception Adjustment for Egocentric Moving Distance between Real Space and Virtual Space with See-closed-type HMD   Ungyeon Yang   ACM SIGGRAPH Asia (SA) 2017, pp.1-2 2
Conference
2017 The Impact of Avatar-Owner Visual Similarity on Body Ownership in Immersive Virtual Reality   Dongsik Jo   Symposium on Virtual Reality Software and Technology (VRST) 2017, pp.1-2 47
Conference
2017 Effects of Avatar and Background Types on Users’ Co-presence and Trust for Mixed Reality-based Teleconference Systems   조동식   한국컴퓨터그래픽스학회 학술 대회 2017, pp.1-2
Conference
2017 Effects of Avatar and Background Types on Users’ Co-presence and Trust for Mixed Reality-Based Teleconference Systems   Dongsik Jo   International Conference on Computer Animation and Social Agents (CASA) 2017, pp.1-10
Conference
2016 Effects of Avatar and Background Representation Forms to Co-Presence in Mixed Reality (MR) Tele-conference Systems   Dongsik Jo   ACM SIGGRAPH Asia 2016, pp.1-4 30
Conference
2016 Intuitive Pointing Position Estimation for Large Scale Display Interaction in Top-view Depth Images   Hye-mi Kim   Asian Conference on Computer Vision (ACCV) 2016 : Workshops (LNCS 10118), pp.227-238 0
Journal
2016 Trends of VR/AR Wearable Display Technology   양웅연   전자통신동향분석, v.31, no.4, pp.13-22
Journal
2016 Interactive Digital Graffiti Canvas System   Yong Sun Kim   Computer Animation and Virtual Worlds, v.27, no.2, pp.113-121 2
Journal
2016 Augmented System for Immersive 3D Expansion and Interaction   Ungyeon Yang   ETRI Journal, v.38, no.1, pp.149-158 10
Conference
2015 Q-mark Model Assessment Using CBAM (Cost Benefit Analysis Method)   Jeong-Hyun Park   Portland International Center on Management of Engineering and Technology (PICMET) 2015, pp.1805-1808 2
Journal
2015 SpaceTime: adaptive control of the teleported avatar for improved AR tele‐conference experience   Dongsik Jo   Computer Animation and Virtual Worlds, v.26, no.3-4, pp.259-269 39
Conference
2015 Optical See-through Wearable Display for Close Range Interaction   Ungyeon Yang   International Conference on Consumer Electronics (ICCE) 2015, pp.116-117 1
Conference
2014 Wearable Display for Visualization of 3D Objects at Your Fingertips   Ungyeon Yang   ACM SIGGRAPH Asia 2014, pp.1-1 0
Conference
2014 Avatar Motion Adaptation for AR based 3D Tele-Conference   Dongsik Jo   International Workshop on Collaborative Virtual Environments (3DCVE) 2014, pp.29-32 3
Conference
2013 Comparison of Devices for Direct Hand-Based Interaction in Augmented Reality Environment   Daehwan Kim   Joint Virtual Reality Conference (JVRC) 2013, pp.1-4
Conference
2013 Character Visualization in Miniature Environments with an Optical See-through Head-Mounted Display   Dongsik Jo   International Conference on Advances in Computer Entertainment (ACE) 2013 (LNCS 8253), v.8253, pp.556-559 0
Conference
2013 Comparison Study on Hand Interaction within Virtual Environment and Actual Environment   김용완   한국컴퓨터그래픽스학회 학술 대회 2013, pp.199-200
Conference
2013 A Study on Contents Color Match Between Imaging Devices   김홍기   한국정보통신학회 종합 학술 대회 (춘계) 2013, pp.805-806
Journal
2013 Tracking and Interaction Based on Hybrid Sensing for Virtual Environments   Dongsik Jo   ETRI Journal, v.35, no.2, pp.356-359 14
Journal
2013 Mixed Display Platform to Expand Comfortable Zone of Stereoscopic 3D Viewing   Ungyeon Yang   ETRI Journal, v.35, no.2, pp.352-355 7
Conference
2013 Natural User Interface of Auto Calibration for Pointing Gesture   김혜미   한국HCI학회 학술 대회 2013, pp.712-714
Conference
2013 Pointing Gesture-based Large Display Interface with Automatic Display-Camera Calibration   Daehwan Kim   International Conference on Consumer Electronics (ICCE) 2013, pp.430-431 2
Conference
2013 Seamlessly expanded natural viewing area of Stereoscopic 3D display system   Ungyeon Yang   International Conference on Consumer Electronics (ICCE) 2013, pp.167-168 1
Conference
2012 Interactive Panoramic VR System to Expand Spatialness and Depth of 3D Zone using See-Through HMD Glasses   Yongwan Kim   International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI) 2012, pp.349-349
Conference
2012 Real-time Graphical Presentation from Empirical Data for Virtual Welding Tasks   Dongsik Jo   ACM SIGGRAPH Asia 2012, pp.1-1
Conference
2012 Dynamic Markov Random Field Model for Visual Tracking   Daehwan Kim   European Conference on Computer Vision (ECCV) 2012 (LNCS 7585), v.7585, pp.203-212 1
Journal
2012 Realistic Interaction Technology for Virtual Reality   김용완   전자통신동향분석, v.27, no.3, pp.62-72
Journal
2012 Dual Autostereoscopic Display Platform for Multi-user Collaboration with Natural Interaction   Hyemi Kim   ETRI Journal, v.34, no.3, pp.466-469 14
Journal
2012 User-Centric 3D Stereoscopic Display Technologies   양웅연   전자통신동향분석, v.27, no.3, pp.51-61
Conference
2011 A Scalable Parallel SPH Implementation for Distributed Computing   Young Hee Kim   ACM SIGGRAPH Asia 2011, pp.1-1 0
Conference
2011 Welding representation for training under VR environments   Dong Sik Jo   International Conference on Virtual Reality Continuum and Its Applications in Industry (VRCAI) 2011, pp.339-342 10
Journal
2011 산업 적용형 가상 현실 용접 훈련 시뮬레이션   조동식   정보처리학회지, v.18, no.3, pp.68-75
Conference
2011 Analysis on Virtual Interaction-Induced Fatigue and Difficulty in Manipulation for Interactive 3D Gaming Console   Yongwan Kim   International Conference on Consumer Electronics (ICCE) 2011, pp.269-270 14
Journal
2010 Virtual Reality Content-Based Training for Spray Painting Tasks in the Shipbuilding Industry   Gun A. Lee   ETRI Journal, v.32, no.5, pp.695-703 26
Conference
2010 Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction   Ung Yeon Yang   International Conference on Cyberworlds (CW) 2010, pp.150-154 21
Conference
2010 Virtual Reality Based Welding Training Simulator   조동식   대한용접접합학회 학술 발표 대회 (춘계) 2010, pp.49-49
Conference
2009 Freeze-Set-Go Interaction Method for Handheld Mobile Augmented Reality Environments   Gun A. Lee   ACM Symposium on Virtual Reality Software and Technology (VRST) 2009, pp.143-146 49
Conference
2008 A UMPC Based Mixed Reality System Replacing a Tour Guide   Ki-Hong Kim   International Symposium on Ubiquitous Virtual Reality (ISUVR) 2008, pp.59-62 0
Journal
2006 A Practical Biosignal-based Human Interface Applicable to the Assistive Systems for People with Motor Impairment   Ki Hong Kim   IEICE Transactions on Information and Systems, v.E89-D, no.10, pp.2644-2652 10
Journal
2006 Image Processing Based Automatic Inspection for Assembly Line of Automobiles   Yun Koo Chung   Key Engineering Materials, v.321, no.알수없음, pp.1288-1292 0
Journal
2006 A Biosignal-Based Human Interface Controlling a Power-Wheelchair for People with Motor Disabilities   Ki Hong Kim   ETRI Journal, v.28, no.1, pp.111-114 29
Conference
2006 A Control Method of Left-Right Directions by Analyzing EEG Signals   김홍기   한국HCI학회 학술 대회 2006, pp.1005-1010
Journal
2005 Human-Computer Interface Based on Bio-Signal   김종성   전자통신동향분석, v.20, no.4, pp.67-81
Conference
2003 A Study On EMG-based Human-Computer Interaction   정혁   한국HCI학회 학술 대회 2003, pp.420-424
Conference
2001 EEG Signal Analysis System and its Application   명현   한국HCI학회 학술 대회 2001, pp.415-420