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Lee Ji Hyung
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XR-based SMR Visualization Research Section
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Type Year Title Cited Download
Journal
2024 A study on the digital restoration of an ancient city based on historic building information modeling of wooden architectural heritage: focusing on Suwon Hwaseong   Sunghyun Kim   HERITAGE SCIENCE, v.12, pp.1-15 0
Conference
2023 A tool system based on procedural modeling technology for Building Information Modeling of wooden building and group of building   윤영석   통신 정보 합동 학술 대회 (JCCI) 2023, pp.538-539
Conference
2022 A Study on the Procedural Modeling Tool for Korea’s Traditional Buildings   윤영석   한국통신학회 종합 학술 발표회 (하계) 2022, pp.1-2
Conference
2022 Large-scale Data Management Technology in Traditional Wooden Architecture Modeling   신창민   통신 정보 합동 학술 대회 (JCCI) 2022, pp.1-2
Journal
2016 Virtual Reconstruction and Interactive Applications for Korean Traditional Architectures   JiHyung Lee   Scientific Research and Information Technology, v.6, no.1, pp.5-14
Conference
2016 An Digital Architectural Heritage Content Authoring Tool Using XML   이종욱   한국컴퓨터정보학회 학술 대회 (동계) 2016, pp.40-43
Conference
2016 Automatic Block-Type Assembly Structure Construction and Editing System   김재우   한국컴퓨터정보학회 학술 대회 (동계) 2016, pp.219-222
Conference
2015 X-Top: An Interactive Exhibition for Building Experience with Mini-Components of Stone Pagoda   Kyung-Kyu Kang   Digital Heritage International Congress 2015, pp.423-424
Conference
2015 Time-Based Database for Creation of Korean Traditional Wooden Building   Jongwook Lee   Digital Heritage International Congress 2015, pp.1-2 1
Conference
2015 Automated LEGO Assembly Construction by Interactive Selection from Multiple Optimization Techniques   Jae Woo Kim   International Conference on Advanced Communication Technology (ICACT) 2015, pp.182-185 1
Conference
2015 Design and Implementation of Assembly Experience Contents for Learning of Internal Structure of Seogatap   강경규   한국컴퓨터교육학회 학술 발표 대회 2015, pp.177-180
Conference
2014 Touchbim : A Touch Screen Kiosk for Education of Korean Traditional Wooden Building   Jongwook Lee   International Conference on Cultural Heritage (EuroMed) 2014, pp.1-6
Conference
2014 Survey on Automated LEGO Assembly Construction   Jae Woo Kim   International Conference on Computer Graphics, Visualization and Computer Vision (WSCG) 2014, pp.89-96
Conference
2014 The Edutainment System for Korean Bracket Structures ‘gong-po’ in the Traditional Wooden Architecture   JiHyung Lee   Workshop on Games and Graphics 2014, pp.292-297
Conference
2014 Automated Generation of Assembly Animation for Korean Traditional Building   Kyung-Kyu Kang   International Conference on Advanced Communication Technology (ICACT) 2014, pp.1252-1255 0
Conference
2014 Template-Based Traditional Building Component Modeling   Jae Woo Kim   International Conference on Advanced Communication Technology (ICACT) 2014, pp.653-656 1
Conference
2014 A Design of Multiple User Interaction Framework for Digital Heritage Contents   이지형   한국컴퓨터정보학회 학술 대회 (동계) 2014, pp.313-316
Conference
2014 A System for Experience of Assembling Digital Heritage using the Miniatures of Architectural Component   이지형   한국컴퓨터정보학회 학술 대회 (동계) 2014, pp.35-38
Journal
2012 Recent Trends in 3D Human Modeling and Deformation Technology   임성재   스마트미디어저널, v.1, no.1, pp.64-71
Journal
2012 3D reconstruction technology using video from multi-view cameras   이지형   방송과 기술, pp.146-147
Conference
2012 Automatic Generation System of the 3D Character Model for Smart TV Contents Production   Seong-Jae Lim   International Conference on Consumer Electronics (ICCE) 2012, pp.572-573 0
Conference
2010 Intuitive 3D Caricature Face Maker   Yoon-Seok Choi   ACM SIGGRAPH Asia 2010, pp.1-1 0
Journal
2010 A Study on Real-time Video Stylization Technique using Graphic Acceleration   이지형   한국색채학회논문집, v.24, no.4, pp.41-50
Conference
2010 An Intuitive System for 3D Avatar with High-Quality   Ji Hyung Lee   International Conference on Consumer Electronics (ICCE) 2010, pp.1-2 2
Conference
2010 Wireless LAN-based Digital Photo Frame Display Images with NPR Effects   Yoon Seok Choi   International Conference on Consumer Electronics (ICCE) 2010, pp.1-2 2
Conference
2009 A Real-Time Video Illustration Using CUDA   JiHyung Lee   International Conference on Entertainment Computing (ICEC) 2009 (LNCS 5709), v.5709, pp.258-263 0
Journal
2009 Prospects and Promotion Strategies for Broadcasting and Telecommunications Convergent Contents   김채규   Telecommunications Review, v.19, no.1, pp.64-78
Conference
2009 A Non-Photorealistic Motion Generation System   Ji Hyung Lee   International Conference on Advanced Communication Technology (ICACT) 2009, pp.1185-1188
Conference
2008 A Cartoon Motion Generation System for 3D Character   이지형   한국HCI학회 학술 대회 2008, pp.409-413
Conference
2007 Template Based Image Mosaics   Yoon-Seok Choi   International Conference of Entertainment Computing (ICEC) 2007 (LNCS 4740), v.4740, pp.475-478
Conference
2006 A Study on Cartoon Animation Method using Character Animation and Mesh Deformation for Production of Animation and Game   Ji Hyung Lee   International Conference on Entertainment Computing (ICEC) 2006 (LNCS 4161), v.4161, pp.1-4
Journal
2005 비사실적 렌더링 기술동향   김성예   한국멀티미디어학회지, v.9, no.3-4, pp.78-94
Conference
2001 Animation of Articulated Figure Using Interpolation of Position and Orientation   Ran Hee Lee   International Conference Graphicon 2001, pp.71-75