Type | Year | Title | Cited | Download |
---|---|---|---|---|
Conference
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2024 | Integrated Framework for Game Development and Verification Based on Artificial Intelligence Si-Hwan Jang International Conference on Information and Communication Technology Convergence (ICTC) 2024, pp.2198-2199 | ||
Journal
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2024 | Generative AI Technology Trends and Development Prospects for Digital Contents Asset Creation 이기석 전자통신동향분석, v.39, no.2, pp.33-42 | ||
Conference
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2023 | A Player Profiling Scheme in MOBA Games 박성윤 대한전자공학회 학술 대회 (하계) 2023, pp.2190-2193 | ||
Conference
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2022 | Clustering-based Route Strategy Analysis on MOBA games : Focusing on LOL 김대욱 한국콘텐츠학회 종합 학술 대회 2022, pp.373-374 | ||
Conference
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2021 | An Efficient Policy Improvement in Human Interactive Learning Using Entropy Sung-Yun Park International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.283-286 | 0 | |
Conference
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2021 | Reusing Agent's Representations for Adaptation to Tuned-environment in Fighting Game Dae-Wook Kim International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.1120-1124 | 1 | |
Conference
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2021 | Research Trends on Game Analysis Technology Based on Artificial Intelligence for e-Sports Service 이상광 한국콘텐츠학회 종합 학술 대회 2021, pp.385-386 | ||
Conference
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2020 | Mastering Fighting Game Using Deep Reinforcement Learning With Self-play Dae-Wook Kim Conference on Games (CoG) 2020, pp.1-8 | 10 | |
Journal
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2019 | Research Trends on Inverse Reinforcement Learning 이상광 전자통신동향분석, v.34, no.6, pp.100-107 | ||
Conference
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2019 | Fairness Estimation of Physical Ability between AI and Human in Starcraft2 김대욱 한국게임학회 학술 발표 대회 (추계) 2019, pp.143-147 | ||
Conference
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2019 | An Analysis of the Effects of Physical Abilities on RTS Game Outcome Using Machine Learning Approach Dae-Wook Kim International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.929-933 | 1 | |
Conference
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2018 | Clustering Player Behavioral Data and Improving Performance of Churn Prediction from Mobile Game Hyoungjin Kwon International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1252-1254 | 2 | |
Conference
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2018 | Social Link Prediction and Feature Analysis in Mobile Game Dae-Wook Kim International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.906-909 | 2 | |
Journal
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2018 | Trends on Object Detection Techniques Based on Deep Learning 이진수 전자통신동향분석, v.33, no.4, pp.23-32 | ||
Conference
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2018 | Ship Detection Based on Region Proposal Algorithms 이상광 대한전자공학회 학술 대회 (하계) 2018, pp.1294-1295 |