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Won-Sik Cheong Principal Researcher
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Immersive Media Research Section
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Type Year Title Cited Download
Journal
2025 Multi-Human Interaction Reconstruction Based on Multi-Resolution HexPlane Integrated Gaussian Splatting   이희경   방송공학회 논문지, v.30, no.6, pp.1055-1064
Conference
2025 A Study on the Acquisition of Natural Multiview Video for Spatial Media Services   이봉호   한국통신학회 종합 학술 발표회 (추계) 2025, pp.1-4
Conference
2025 A Study on the Alignment of MIV Coordinate Systems within Unreal World   이봉호   한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-4
Conference
2025 MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting   Sangwoon Kwak   Conference on Computer Vision and Pattern Recognition (CVPR) 2025, pp.11338-11348
Conference
2025 Immersion Design Strategies Based on Digital Human Implementation: A Comparative Analysis of Constructed and Volumetric Models   신윤수  한국방송·미디어공학회 학술 대회 (하계) 2025, pp.365-367
Conference
2025 GeoAvatar: Geometrically-Consistent Multi-Person Avatar Reconstruction from Sparse Multi-View Videos   Soohyun Lee  Conference on Computer Vision and Pattern Recognition (CVPR) 2025, pp.21138-21147
Conference
2025 Multi-view Feature Fusion for Multi-person 3D Mesh Reconstruction   성강윤  한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-3
Conference
2025 Gaussian Splatting‑Based Multi‑Human Reconstruction for Close Interactions   이희경   한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-4
Conference
2025 Development of a Validation Framework for Multi-Human Media Generation and Rendering Using Sparse Multi-View Videos   엄기문   한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-3
Conference
2025 A Study of Real Scene based Spatial Computing for Full 3D Services   윤국진   한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-2
Journal
2025 Eigenpose: Occlusion-Robust 3D Human Mesh Reconstruction   Mi-Gyeong Gwon  IEEE Transactions on Image Processing, v.34, pp.2379-2391 3
Conference
2025 A Study on MIV standard-based immersive spatial computing streaming system   신홍창   영상처리 및 이해에 관한 워크샵 (IPIU) 2025, pp.1-4
Conference
2025 A Study on the Representation of Streaming MIV in the Unreal World   이봉호   영상처리 및 이해에 관한 워크샵 (IPIU) 2025, pp.1-4
Conference
2024 A Study on the Group-based MIV Encoding Technology for Reproducing Immersive Video in Wide Viewing Space   이광순   한국통신학회 종합 학술 발표회 (추계) 2024, pp.1-2
Journal
2024 Performance analysis on the spatial resampling technology for VCM   안은빈  방송공학회논문지, v.29, no.6, pp.879-887
Journal
2024 Gaussian-based Realistic Human Avatar Reconstruction With Monocular Geometric Priors   이수현  방송공학회논문지, v.29, no.6, pp.1056-1066
Journal
2024 Multi-view Human Mesh Reconstruction Via Direction-aware Feature Fusion   Chandeul Song  IEEE Access, v.12, pp.160254-160266 0
Journal
2024 Adaptive spatial down-sampling method based on object occupancy distribution for video coding for machines   Eun-bin An, Ayoung Kim  Eurasip Journal on Image and Video Processing, v.2024, pp.1-17 0
Conference
2024 Implementation of MIV Plugin for Unreal Engine   Bongho Lee   International Conference on 3D Systems and Applications (3DSA) 2024, pp.1-1
Conference
2024 3D Clothed Human Reconstruction from Sparse Multi-View Images   Jin Gyu Hong, Seung Young Noh  Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) 2024, pp.677-687 1
Conference
2024 Performance analysis on the spatial resampling technology for VCM   안은빈  한국방송·미디어공학회 학술 대회 (하계) 2024, pp.1-3
Conference
2024 Instance-aware Contrastive Learning for Occluded Human Mesh Reconstruction   Mi-Gyeong Gwon  Conference on Computer Vision and Pattern Recognition (CVPR) 2024, pp.10553-10562 2
Journal
2024 A Study on the Impact of Parameter-based 3D Human Model Prior Information Accuracy in Generating Detailed Clothed 3D Human Models based on Implicit Function   엄기문   방송공학회논문지, v.29, no.2, pp.141-153
Conference
2024 A Study on MIV standard-based immersive video computing system structure   신홍창   영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4
Conference
2024 A Study on the Unreal Rendering of MIV Contents   이봉호   영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4
Journal
2023 Performance Improvement and Modification of VVC RPR Technology for Machine Vision Systems   Ayoung Kim  방송공학회논문지, v.28, no.7, pp.911-917
Conference
2023 A Study on the Effect of Total Variation Regularizer in Voxel Grid-based Radiance Field   Sangwoon Kwak   International Conference on 3D Systems and Applications (3DSA) 2023, pp.1339-1342
Conference
2023 Partial Access using Group-based MPEG Immersive Video Coding Technology   Gwangsoon Lee   International Conference on 3D Systems and Applications (3DSA) 2023, pp.1-2
Conference
2023 Real-time MIV Player for Metaverse Service   Hong-Chang Shin   International Conference on 3D Systems and Applications (3DSA) 2023, pp.1547-1549
Conference
2023 Study on the use of parameter-based human model for generating detailed Clothed 3D human model   엄기문   한국방송·미디어공학회 학술 대회 (추계) 2023, pp.1-4
Conference
2023 A Study on Multi-view Real-scene Video Acquisition and MIV Encoding   이봉호   한국통신학회 종합 학술 발표회 (추계) 2023, pp.1-2
Conference
2023 Multi-view based 3D Human Pose and shape Estimation Using Fused Feature   송찬들  인공지능 신호처리 학술대회 2023, pp.2557-2559
Conference
2023 Performance Evaluation of MPEG VCM Coding Using ECM Codec   김아영  한국방송·미디어공학회 학술 대회 (하계) 2023, pp.485-487
Conference
2022 Multi-view Video Acquisition Workflow in Real Scene   이봉호   한국방송·미디어공학회 학술 대회 (추계) 2022, pp.1-2
Conference
2022 Acquisition Workflow of Multiview Stereoscopic Video at Real and CG Environment   정준영   한국방송·미디어공학회 학술 대회 (하계) 2022, pp.1-3
Conference
2022 multi-scale feature compression for VCM   한희지  한국방송·미디어공학회 학술 대회 (하계) 2022, pp.1-3
Journal
2022 Comparison of Artificial Intelligence Multitask Performance using Object Detection and Foreground Image   정민혁  방송공학회논문지, v.27, no.3, pp.308-317
Journal
2022 Compression Method for MPEG CDVA Global Feature Descriptors   김준수   방송공학회논문지, v.27, no.3, pp.295-307
Journal
2022 View synthesis with sparse light field for 6DoF immersive video   Sangwoon Kwak   ETRI Journal, v.44, no.1, pp.24-37 7
Conference
2022 Image and Video Coding Standards for Machine Vision   추현곤   영상처리 및 이해에 관한 워크샵 (IPIU) 2022, pp.1-3
Conference
2022 Descriptor-based video coding for machine for multi-task   Jin Young Lee   International Workshop on Advanced Image Technology (IWAIT) 2022 (SPIE 12177), pp.1-5 0
Conference
2021 Depth Map Refinement Algorithm for Multi-view Images   이진환   전자 정보 통신 학술 대회 (CEIC) 2021, pp.1-3
Journal
2021 Object-based Compression of Thermal Infrared Images for Machine Vision   이예지  방송공학회논문지, v.26, no.6, pp.738-747
Journal
2021 Enhanced Soft 3D Reconstruction Method with an Iterative Matching Cost Update Using Object Surface Consensus   Min-Jae Lee  Sensors, v.21, no.19, pp.1-24 12
Conference
2021 Compression of CNN Inference Results Using MPEG-7 Descriptor Binarization   진회용  한국방송·미디어공학회 학술 대회 (하계) 2021, pp.36-38
Conference
2021 Analysis on Video coding for machines using Adversarial Attack   추현곤   한국방송·미디어공학회 학술 대회 (하계) 2021, pp.4-6
Conference
2021 Feature Map Channel Reordering and Compression for Neural Network Feature Map Coding   한희지  한국방송·미디어공학회 학술 대회 (하계) 2021, pp.39-42
Conference
2021 Disocclusion-Reducing Geometry for Multiple RGB-D Video Streams   Jaesuk Lee  Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2021, pp.603-604 1
Conference
2020 Stereo Matching Performance Improvement Algorithm Using Local Curvature Confidence   이진환   전자 정보 통신 학술 대회 (CEIC) 2020, pp.1-3
Conference
2020 A Study on the virtual viewpoint image quality improvement using weighted averaging-based object surface probobility(Consensus) calculation   엄기문   대한전자공학회 학술 대회 (추계) 2020, pp.408-411