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Journal
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2025 |
Multi-Human Interaction Reconstruction Based on Multi-Resolution HexPlane Integrated Gaussian Splatting
이희경
방송공학회 논문지, v.30, no.6, pp.1055-1064 |
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Conference
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2025 |
A Study on the Acquisition of Natural Multiview Video for Spatial Media Services
이봉호
한국통신학회 종합 학술 발표회 (추계) 2025, pp.1-4 |
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Conference
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2025 |
A Study on the Alignment of MIV Coordinate Systems within Unreal World
이봉호
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-4 |
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Conference
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2025 |
MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting
Sangwoon Kwak
Conference on Computer Vision and Pattern Recognition (CVPR) 2025, pp.11338-11348 |
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Conference
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2025 |
Immersion Design Strategies Based on Digital Human Implementation: A Comparative Analysis of Constructed and Volumetric Models
신윤수
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.365-367 |
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Conference
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2025 |
GeoAvatar: Geometrically-Consistent Multi-Person Avatar Reconstruction from Sparse Multi-View Videos
Soohyun Lee
Conference on Computer Vision and Pattern Recognition (CVPR) 2025, pp.21138-21147 |
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Conference
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2025 |
Multi-view Feature Fusion for Multi-person 3D Mesh Reconstruction
성강윤
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-3 |
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Conference
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2025 |
Gaussian Splatting‑Based Multi‑Human Reconstruction for Close Interactions
이희경
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-4 |
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Conference
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2025 |
Development of a Validation Framework for Multi-Human Media Generation and Rendering Using Sparse Multi-View Videos
엄기문
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-3 |
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Conference
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2025 |
A Study of Real Scene based Spatial Computing for Full 3D Services
윤국진
한국방송·미디어공학회 학술 대회 (하계) 2025, pp.1-2 |
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Journal
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2025 |
Eigenpose: Occlusion-Robust 3D Human Mesh Reconstruction
Mi-Gyeong Gwon
IEEE Transactions on Image Processing, v.34, pp.2379-2391 |
3 |
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Conference
|
2025 |
A Study on MIV standard-based immersive spatial computing streaming system
신홍창
영상처리 및 이해에 관한 워크샵 (IPIU) 2025, pp.1-4 |
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Conference
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2025 |
A Study on the Representation of Streaming MIV in the Unreal World
이봉호
영상처리 및 이해에 관한 워크샵 (IPIU) 2025, pp.1-4 |
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Conference
|
2024 |
A Study on the Group-based MIV Encoding Technology for Reproducing Immersive Video in Wide Viewing Space
이광순
한국통신학회 종합 학술 발표회 (추계) 2024, pp.1-2 |
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Journal
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2024 |
Performance analysis on the spatial resampling technology for VCM
안은빈
방송공학회논문지, v.29, no.6, pp.879-887 |
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Journal
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2024 |
Gaussian-based Realistic Human Avatar Reconstruction With Monocular Geometric Priors
이수현
방송공학회논문지, v.29, no.6, pp.1056-1066 |
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Journal
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2024 |
Multi-view Human Mesh Reconstruction Via Direction-aware Feature Fusion
Chandeul Song
IEEE Access, v.12, pp.160254-160266 |
0 |
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Journal
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2024 |
Adaptive spatial down-sampling method based on object occupancy distribution for video coding for machines
Eun-bin An, Ayoung Kim
Eurasip Journal on Image and Video Processing, v.2024, pp.1-17 |
0 |
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Conference
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2024 |
Implementation of MIV Plugin for Unreal Engine
Bongho Lee
International Conference on 3D Systems and Applications (3DSA) 2024, pp.1-1 |
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Conference
|
2024 |
3D Clothed Human Reconstruction from Sparse Multi-View Images
Jin Gyu Hong, Seung Young Noh
Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) 2024, pp.677-687 |
1 |
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Conference
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2024 |
Performance analysis on the spatial resampling technology for VCM
안은빈
한국방송·미디어공학회 학술 대회 (하계) 2024, pp.1-3 |
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Conference
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2024 |
Instance-aware Contrastive Learning for Occluded Human Mesh Reconstruction
Mi-Gyeong Gwon
Conference on Computer Vision and Pattern Recognition (CVPR) 2024, pp.10553-10562 |
2 |
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Journal
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2024 |
A Study on the Impact of Parameter-based 3D Human Model Prior Information Accuracy in Generating Detailed Clothed 3D Human Models based on Implicit Function
엄기문
방송공학회논문지, v.29, no.2, pp.141-153 |
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Conference
|
2024 |
A Study on MIV standard-based immersive video computing system structure
신홍창
영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4 |
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Conference
|
2024 |
A Study on the Unreal Rendering of MIV Contents
이봉호
영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4 |
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Journal
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2023 |
Performance Improvement and Modification of VVC RPR Technology for Machine Vision Systems
Ayoung Kim
방송공학회논문지, v.28, no.7, pp.911-917 |
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Conference
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2023 |
A Study on the Effect of Total Variation Regularizer in Voxel Grid-based Radiance Field
Sangwoon Kwak
International Conference on 3D Systems and Applications (3DSA) 2023, pp.1339-1342 |
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Conference
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2023 |
Partial Access using Group-based MPEG Immersive Video Coding Technology
Gwangsoon Lee
International Conference on 3D Systems and Applications (3DSA) 2023, pp.1-2 |
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Conference
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2023 |
Real-time MIV Player for Metaverse Service
Hong-Chang Shin
International Conference on 3D Systems and Applications (3DSA) 2023, pp.1547-1549 |
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Conference
|
2023 |
Study on the use of parameter-based human model for generating detailed Clothed 3D human model
엄기문
한국방송·미디어공학회 학술 대회 (추계) 2023, pp.1-4 |
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Conference
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2023 |
A Study on Multi-view Real-scene Video Acquisition and MIV Encoding
이봉호
한국통신학회 종합 학술 발표회 (추계) 2023, pp.1-2 |
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Conference
|
2023 |
Multi-view based 3D Human Pose and shape Estimation Using Fused Feature
송찬들
인공지능 신호처리 학술대회 2023, pp.2557-2559 |
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Conference
|
2023 |
Performance Evaluation of MPEG VCM Coding Using ECM Codec
김아영
한국방송·미디어공학회 학술 대회 (하계) 2023, pp.485-487 |
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Conference
|
2022 |
Multi-view Video Acquisition Workflow in Real Scene
이봉호
한국방송·미디어공학회 학술 대회 (추계) 2022, pp.1-2 |
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Conference
|
2022 |
Acquisition Workflow of Multiview Stereoscopic Video at Real and CG Environment
정준영
한국방송·미디어공학회 학술 대회 (하계) 2022, pp.1-3 |
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Conference
|
2022 |
multi-scale feature compression for VCM
한희지
한국방송·미디어공학회 학술 대회 (하계) 2022, pp.1-3 |
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Journal
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2022 |
Comparison of Artificial Intelligence Multitask Performance using Object Detection and Foreground Image
정민혁
방송공학회논문지, v.27, no.3, pp.308-317 |
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Journal
|
2022 |
Compression Method for MPEG CDVA Global Feature Descriptors
김준수
방송공학회논문지, v.27, no.3, pp.295-307 |
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Journal
|
2022 |
View synthesis with sparse light field for 6DoF immersive video
Sangwoon Kwak
ETRI Journal, v.44, no.1, pp.24-37 |
7 |
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Conference
|
2022 |
Image and Video Coding Standards for Machine Vision
추현곤
영상처리 및 이해에 관한 워크샵 (IPIU) 2022, pp.1-3 |
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Conference
|
2022 |
Descriptor-based video coding for machine for multi-task
Jin Young Lee
International Workshop on Advanced Image Technology (IWAIT) 2022 (SPIE 12177), pp.1-5 |
0 |
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Conference
|
2021 |
Depth Map Refinement Algorithm for Multi-view Images
이진환
전자 정보 통신 학술 대회 (CEIC) 2021, pp.1-3 |
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Journal
|
2021 |
Object-based Compression of Thermal Infrared Images for Machine Vision
이예지
방송공학회논문지, v.26, no.6, pp.738-747 |
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Journal
|
2021 |
Enhanced Soft 3D Reconstruction Method with an Iterative Matching Cost Update Using Object Surface Consensus
Min-Jae Lee
Sensors, v.21, no.19, pp.1-24 |
12 |
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Conference
|
2021 |
Compression of CNN Inference Results Using MPEG-7 Descriptor Binarization
진회용
한국방송·미디어공학회 학술 대회 (하계) 2021, pp.36-38 |
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Conference
|
2021 |
Analysis on Video coding for machines using Adversarial Attack
추현곤
한국방송·미디어공학회 학술 대회 (하계) 2021, pp.4-6 |
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Conference
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2021 |
Feature Map Channel Reordering and Compression for Neural Network Feature Map Coding
한희지
한국방송·미디어공학회 학술 대회 (하계) 2021, pp.39-42 |
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Conference
|
2021 |
Disocclusion-Reducing Geometry for Multiple RGB-D Video Streams
Jaesuk Lee
Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2021, pp.603-604 |
1 |
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Conference
|
2020 |
Stereo Matching Performance Improvement Algorithm Using Local Curvature Confidence
이진환
전자 정보 통신 학술 대회 (CEIC) 2020, pp.1-3 |
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Conference
|
2020 |
A Study on the virtual viewpoint image quality improvement using weighted averaging-based object surface probobility(Consensus) calculation
엄기문
대한전자공학회 학술 대회 (추계) 2020, pp.408-411 |
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