| 
                            Journal | 2025 | Real-Time Player Tracking Framework on MOBA Game Video Through Object Detection
                             
                            
                            
                                            Dae-Wook Kim
                                     
                            IEEE Transactions on Games, v.17, no.2, pp.498-509 | 0 |  | 
        
                | 
                            Conference | 2024 | Integrated Framework for Game Development and Verification Based on Artificial Intelligence
                             
                            
                            
                                            Si-Hwan Jang
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2024, pp.2198-2199 | 0 |  | 
        
                | 
                            Journal | 2021 | Comparison of Learning Performance by Reinforcement Learning Agent Visibility Information Difference
                             
                            
                            
                                            김찬섭
                                     
                            한국게임학회논문지, v.21, no.5, pp.17-28 |  |  | 
        
                | 
                            Conference | 2021 | Reusing Agent's Representations for Adaptation to Tuned-environment in Fighting Game
                             
                            
                            
                                            Dae-Wook Kim
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.1120-1124 | 2 |  | 
        
                | 
                            Conference | 2021 | An Efficient Policy Improvement in Human Interactive Learning Using Entropy
                             
                            
                            
                                            Sung-Yun Park
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.283-286 | 0 |  | 
        
                | 
                            Journal | 2021 | Generation of Characteristic AI Agent Based on Game Player Propensity
                             
                            
                            
                                            Si-Hwan Jang
                                     
                            Platform Technology Letters, v.7, no.1, pp.9-11 |  |  | 
        
                | 
                            Journal | 2021 | Haptic AR Sports Technologies for Indoor Virtual Matches
                             
                            
                            
                                            김종성
                                     
                            전자통신동향분석, v.36, no.4, pp.92-102 |  |  | 
        
                | 
                            Conference | 2021 | Characteristic AI Agent Generation Based on Game Player Data
                             
                            
                            
                                            Si-Hwan Jang
                                     
                            International Conference on Platform Technology and Service (PlatCon) 2021, pp.1-1 |  |  | 
        
                | 
                            Conference | 2021 | Research Trends on Game Analysis Technology Based on Artificial Intelligence for e-Sports Service
                             
                            
                            
                                            이상광
                                     
                            한국콘텐츠학회 종합 학술 대회 2021, pp.385-386 |  |  | 
        
                | 
                            Conference | 2021 | Comparison of Reinforcement Learning Performance according to Artificial Intelligence Agent Visual Field Variation
                             
                            
                            
                                            김찬섭
                                     
                            한국게임학회 학술 발표 대회 (춘계) 2021, pp.69-72 |  |  | 
        
                | 
                            Conference | 2020 | Predicting Game Outcome in Multiplayer Online Battle Arena Games
                             
                            
                            
                                            Sang-Kwang Lee
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2020, pp.1261-1263 | 15 |  | 
        
                | 
                            Conference | 2020 | Champion Recommendation System of League of Legends
                             
                            
                            
                                            Seung-Jin Hong
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2020, pp.1252-1254 | 9 |  | 
        
                | 
                            Conference | 2020 | Mastering Fighting Game Using Deep Reinforcement Learning With Self-play
                             
                            
                            
                                            Dae-Wook Kim
                                     
                            Conference on Games (CoG) 2020, pp.1-8 | 14 |  | 
        
                | 
                            Conference | 2020 | A Champion Recommendation System for League of Legends
                             
                            
                            
                                            홍승진
                                     
                            대한전자공학회 학술 대회 (하계) 2020, pp.2032-2033 |  |  | 
        
                | 
                            Conference | 2020 | Predicting Player Skill Level in Real-Time Strategy Games
                             
                            
                            
                                            이상광
                                     
                            대한전자공학회 학술 대회 (하계) 2020, pp.2078-2079 |  |  | 
        
                | 
                            Conference | 2020 | Characterized Behavior Agent Generation using Reinforcement Learning based on Simulation Environment
                             
                            
                            
                                            장시환
                                     
                            한국게임학회 학술 발표 대회 (춘계) 2020, pp.29-33 |  |  | 
        
                | 
                            Conference | 2020 | Supervised Learning-Based Game Image Filter Detection Technique
                             
                            
                            
                                            김찬섭
                                     
                            한국게임학회 학술 발표 대회 (춘계) 2020, pp.217-220 |  |  | 
        
                | 
                            Journal | 2019 | Research Trends on Inverse Reinforcement Learning
                             
                            
                            
                                            이상광
                                     
                            전자통신동향분석, v.34, no.6, pp.100-107 |  |  | 
        
                | 
                            Conference | 2019 | Predicting Game Outcome in Multiplayer Online Battle Arena Games
                             
                            
                            
                                            이상광
                                     
                            대한전자공학회 학술 대회 (추계) 2019, pp.715-717 |  |  | 
        
                | 
                            Conference | 2019 | A Study on the Effect of Applying Reward System Based on Human Players Strategy into Multi-Agent Reinforcement Learning
                             
                            
                            
                                            박성윤
                                     
                            대한전자공학회 학술 대회 (추계) 2019, pp.795-797 |  |  | 
        
                | 
                            Conference | 2019 | Fairness Estimation of Physical Ability between AI and Human in Starcraft2
                             
                            
                            
                                            김대욱
                                     
                            한국게임학회 학술 발표 대회 (추계) 2019, pp.143-147 |  |  | 
        
                | 
                            Conference | 2019 | Player Behavior Analysis for Validation of Mobile Game Update Effectiveness
                             
                            
                            
                                            Si-Hwan Jang
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.661-663 | 1 |  | 
        
                | 
                            Conference | 2019 | Testbed for AI Agent Virtual Learning
                             
                            
                            
                                            장시환
                                     
                            한국게임학회 학술 발표 대회 (추계) 2019, pp.331-333 |  |  | 
        
                | 
                            Conference | 2019 | An Analysis of the Effects of Physical Abilities on RTS Game Outcome Using Machine Learning Approach
                             
                            
                            
                                            Dae-Wook Kim
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.929-933 | 1 |  | 
        
                | 
                            Journal | 2019 | Model Ensemble for Speed Enhancement in Object Detection
                             
                            
                            이진수 
                            전자공학회논문지, v.56, no.6, pp.35-42 |  |  | 
        
                | 
                            Conference | 2019 | Implementation of Ship Detector Using Ensemble of SSD Models
                             
                            
                            
                                            이상광
                                     
                            대한전자공학회 학술 대회 (하계) 2019, pp.1206-1207 |  |  | 
        
                | 
                            Conference | 2018 | Clustering Player Behavioral Data and Improving Performance of Churn Prediction from Mobile Game
                             
                            
                            
                                            Hyoungjin Kwon
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1252-1254 | 2 |  | 
        
                | 
                            Conference | 2018 | Oversampling for Imbalanced Data Classification Using Adversarial Network
                             
                            
                            
                                            Sang-Kwang Lee
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.1255-1257 | 5 |  | 
        
                | 
                            Conference | 2018 | An Ensemble Method of CNN Models for Object Detection
                             
                            
                            
                                            Jinsu Lee
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.898-901 | 27 |  | 
        
                | 
                            Conference | 2018 | Social Link Prediction and Feature Analysis in Mobile Game
                             
                            
                            
                                            Dae-Wook Kim
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2018, pp.906-909 | 2 |  | 
        
                | 
                            Journal | 2018 | Trends on Object Detection Techniques Based on Deep Learning
                             
                            
                            
                                            이진수
                                     
                            전자통신동향분석, v.33, no.4, pp.23-32 |  |  | 
        
                | 
                            Conference | 2018 | User behavior analysis according to environmental change in mobile game
                             
                            
                            
                                            장시환
                                     
                            한국정보통신설비학회 학술 대회 2018, pp.55-57 |  |  | 
        
                | 
                            Conference | 2018 | Ship Detection Based on Region Proposal Algorithms
                             
                            
                            
                                            이상광
                                     
                            대한전자공학회 학술 대회 (하계) 2018, pp.1294-1295 |  |  | 
        
                | 
                            Conference | 2018 | Clustering gamer playstyle in mobile game
                             
                            
                            
                                            권형진
                                     
                            한국 컴퓨터 종합 학술 대회 2018, pp.341-343 |  |  | 
        
                | 
                            Conference | 2017 | Object Detection With Sliding Window in Images Including Multiple Similar Objects
                             
                            
                            
                                            Jinsu Lee
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2017, pp.804-807 | 41 |  | 
        
                | 
                            Journal | 2017 | Mobile Game Analytics Technology Trends
                             
                            
                            
                                            이상광
                                     
                            전자통신동향분석, v.32, no.4, pp.96-103 |  |  | 
        
                | 
                            Conference | 2017 | Optimizing Game Live Service for Mobile Free-to-Play Games
                             
                            
                            
                                            Sang-Kwang Lee
                                     
                            Conference on Computatonal Intelligence and Games (CIG) 2017, pp.189-190 | 1 |  | 
        
                | 
                            Conference | 2017 | An Oversampling Technique Based on Generative Adversarial Network for Solving Imbalance Problem of Game Dataset
                             
                            
                            
                                            홍승진
                                     
                            대한전자공학회 종합 학술 대회 (하계) 2017, pp.1227-1228 |  |  | 
        
                | 
                            Conference | 2017 | Visualization Service of Book Location using Feature Matching of Sliding Window in CCTV Image
                             
                            
                            
                                            이진수
                                     
                            한국통신학회 종합 학술 발표회 (하계) 2017, pp.1497-1498 |  |  | 
        
                | 
                            Conference | 2017 | 모바일 RPG 장르의 공통 행동 지표기반 게이머 유형 분류
                             
                            
                            
                                            장시환
                                     
                            대한전자공학회 종합 학술 대회 (하계) 2017, pp.1229-1232 |  |  | 
        
                | 
                            Conference | 2016 | Predicting First Purchase in Mobile Free-to-Play Games
                             
                            
                            
                                            이상광
                                     
                            대한전자공학회 학술 대회 (추계) 2016, pp.828-830 |  |  | 
        
                | 
                            Conference | 2016 | Classifying Imbalanced Game Data using Denoising Autoencoder
                             
                            
                            홍승진 
                            대한전자공학회 학술 대회 (추계) 2016, pp.863-865 |  |  | 
        
                | 
                            Conference | 2016 | Predicting Churn in Mobile Free-to-Play Games
                             
                            
                            
                                            Sang-Kwang Lee
                                     
                            International Conference on Information and Communication Technology Convergence (ICTC) 2016, pp.1046-1048 | 15 |  | 
        
                | 
                            Conference | 2016 | Caching Strategy for Outdoor Augmented Reality Service in Cellular Network
                             
                            
                            
                                            방준성
                                     
                            한국통신학회 종합 학술 발표회 (동계) 2016, pp.1004-1005 |  |  | 
        
                | 
                            Conference | 2015 | Template Based Authoring Tool for Outdoor AR Game
                             
                            
                            
                                            김용준
                                     
                            한국멀티미디어학회 학술 발표 대회 (추계) 2015, pp.797-798 |  |  | 
        
                | 
                            Journal | 2013 | Big Data for Speech and Language Processing
                             
                            
                            
                                            나승훈
                                     
                            전자통신동향분석, v.28, no.1, pp.52-61 |  |  | 
        
                | 
                            Conference | 2012 | CRFs for Korean Morpheme Segmentation and POS Tagging
                             
                            
                            
                                            나승훈
                                     
                            한글 및 한국어 정보 처리 학술 대회 2012, pp.12-15 |  |  | 
        
                | 
                            Conference | 2012 | Statistical Korean Spoken Language Understanding System for Dialog Processing
                             
                            
                            
                                            노윤형
                                     
                            한글 및 한국어 정보 처리 학술 대회 2012, pp.215-218 |  |  | 
        
                | 
                            Conference | 2011 | English Auxiliary Verb Generation for Korean-to-English Machine Translation
                             
                            
                            
                                            신종훈
                                     
                            한글 및 한국어 정보처리 학술 대회 2011, pp.14-147 |  |  | 
        
                | 
                            Journal | 2010 | Noun Sense Identification of Korean Nominal Compounds Based on Sentential Form Recove
                             
                            
                            
                                            Seong Il Yang
                                     
                            ETRI Journal, v.32, no.5, pp.740-749 | 3 |  | 
        
                | 
                            Conference | 2007 | Restoring Functional Word and Noun-Verb Syntactic Relations for Korean Compound Noun Analysis
                             
                            
                            
                                            양성일
                                     
                            한국정보처리학회 학술 발표 대회 (춘계) 2007, pp.694-695 |  |  | 
        
                | 
                            Conference | 2006 | 3-tier Word Sense Disambiguation for Compound Noun Phrase Using Verb-Phrase Pattern and Predicative Noun
                             
                            
                            
                                            Seong Il Yang
                                     
                            International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC) 2006, pp.1-4 |  |  | 
        
                | 
                            Conference | 2003 | Tagging Error Correction Using Lexical Morpheme Context
                             
                            
                            
                                            김영길
                                     
                            한글 및 한국어 정보 처리 학술 대회 2003, pp.63-68 |  |  | 
        
                | 
                            Conference | 2003 | Morphological Analysis for Korean Compounded Morpheme Using White Space Information
                             
                            
                            
                                            양성일
                                     
                            한국HCI학회 학술 대회 2003, pp.1379-1383 |  |  | 
        
                | 
                            Conference | 2002 | Extension of Verb Patterns Using Passive Affixes
                             
                            
                            
                                            김창현
                                     
                            한국정보처리학회 학술 발표 대회 (추계) 2002, pp.619-622 |  |  | 
        
                | 
                            Conference | 2001 | Design of Verb-Phrase Patterns for Korean-to-English MT
                             
                            
                            
                                            양성일
                                     
                            한국정보과학회 학술 발표 (가을) 2001, pp.178-180 |  |  | 
        
                | 
                            Conference | 2001 | Pre-Processing of Korean Syntactic Analyzer for Korean to English MT
                             
                            
                            
                                            김영길
                                     
                            한국정보과학회 학술 발표 (가을) 2001, pp.175-177 |  |  |