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Jae-Hyoun Yoo
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Media Coding Research Section
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논문 검색결과
Type Year Title Cited Download
Conference
2024 A Study on Multi-Point Higher Order Ambisonic Rendering based on flexible cspace   유재현   한국방송·미디어공학회 학술 대회 (추계) 2024, pp.179-180
Conference
2024 Spatial Audio Dataset for Training Multichannel Audio Rendering Networks   이동헌  한국방송·미디어공학회 학술 대회 (추계) 2024, pp.271-272
Journal
2024 Echo-Aware Room Impulse Response Generation   Seongrae Kim  Journal of the Acoustical Society of America, v.156, no.1, pp.623-637 0
Conference
2023 Rendering technology and its performance evaluation for listener-centered HOA reproduction providing a constant sound field based on MPEG-I Audio   유재현   한국방송·미디어공학회 학술 대회 (추계) 2023, pp.1-4
Conference
2023 Thoughts on Hybrid Playback for Immersive Audio Application   장대영   한국방송·미디어공학회 학술 대회 (하계) 2023, pp.146-149
Journal
2023 A Real Time 6 DoF Spatial Audio Rendering System based on MPEG-I AEP   강경옥   방송공학회논문지, v.28, no.2, pp.213-229
Conference
2022 Study on Air Absorption Processing for Spatial Audio Rendering   장대영   한국방송·미디어공학회 학술 대회 (추계) 2022, pp.18-21
Conference
2022 A study on the measurement of changes in impulse response due to obstacles   유재현   한국방송·미디어공학회 학술 대회 (추계) 2022, pp.1-4
Conference
2022 Ambisonic Rendering for Diffuse Sound Field Simulations based on Geometrical Acoustics   유필선  한국방송·미디어공학회 학술 대회 (추계) 2022, pp.26-29
Journal
2022 Standardization of MPEG-I Immersive Audio and Related Technologies   장대영   전자통신동향분석, v.37, no.3, pp.52-63
Journal
2020 MPEG-I Immersive Audio Standardization Trend   강경옥   방송공학회논문지, v.25, no.2, pp.723-733
Journal
2019 Spatial Audio Technologies for Immersive Media Service   이용주   전자통신동향분석, v.34, no.3, pp.13-22
Conference
2018 Hybrid Playback of Loudspeakers and Headphone for VR Attraction   Daeyoung Jang   Audio Engineering Society/National Association of Music Merchants (AES@NAMM) Pro Sound Symposium 2018, pp.1-4
Conference
2017 A Study on Multichannel Sound Rendering for Off Sweet Spot Listening Position   Jae-hyoun Yoo   International Conference on 3D Systems and Applications (3DSA) 2017, pp.1-1
Conference
2017 A Study of MXF Extension of Mapping HEVC Stream for UHD Broadcasting Contents Production   Se Yoon Jeong   International Conference on Advanced Communication Technology (ICACT) 2017, pp.282-284 0
Conference
2016 Implementation and Evaluation of 10.2 channel Microphone for UHDTV Audio   Daeyoung Jang   International Conference on Auditory Display (ICAD) 2016, pp.1-5
Journal
2016 Hybrid Audio Technology Trends for Immersive Sound Service   장대영   전자통신동향분석, v.31, no.3, pp.81-90
Journal
2015 Subjective Listening Test based on Frontal Loudspeaker Array Reproduction System   유재현   방송공학회논문지, v.20, no.5, pp.667-675
Journal
2015 A Study on Realistic Sound Reproduction for UHDTV   장대영   방송공학회논문지, v.20, no.1, pp.68-81
Conference
2014 A Study of UHD Sound for Future TV Broadcasting   장대영   한국방송공학회 학술 대회 (추계) 2014, pp.186-189
Journal
2014 실감 방송을 위한 오디오 표준화 현황   서정일   방송공학회지, v.19, no.1, pp.37-47
Conference
2013 The Present State and Future Prospect on Standardization about Multichannel Audio -on the Viewpoint of ITU-R   유재현   한국방송공학회 학술 대회 (추계) 2013, pp.147-150
Journal
2012 Multichannel Audio Reproduction Technology based on 10.2ch for UHD TV   이태진   방송공학회논문지, v.17, no.5, pp.827-837
Conference
2012 Subjective Listening Tests about Front Images on Frontal Double Layered WFS System   Jae-hyoun Yoo   International Congress and Exposition on Noise Control Engineering (Inter-Noise) 2012, pp.1-12
Journal
2011 Subjective Listening Experiments on a Front and Rear Array-based WFS System   Jae-hyoun Yoo   ETRI Journal, v.33, no.6, pp.977-980 2
Conference
2010 Sound Image Localization Tests of 21-channel Surround System   Jae-Hyoun Yoo   AES International Conference 2010, pp.1-6
Conference
2010 Analysis of Frontal Localization in Double Layered Loudspeaker Array System   Hyun Joo Chung  International Congress on Acoustics (ICA) 2010, pp.1-6
Conference
2010 21-Channel Surround System based on Physical Reconstruction of a Three Dimensional Target Sound Field   Jeongil Seo   AES Convention 2010, pp.1-11
Journal
2009 On the Principles and Applications of Wave Field Synthesis   유재현   한국음향학회지, v.28, no.8, pp.688-696
Journal
2008 Status of 3D Audio Technology Development for the difference of Listening Environmets   서정일   방송공학회지, v.3, no.1, pp.82-96
Conference
2007 Personalized Audio Broadcasting System through the Terrestrial- DMB System   Tae Jin Lee   International Conference on Consumer Electronics (ICCE) 2007, pp.1-2 1
Conference
2006 A Personalized Preset-based Audio System for Interactive Service   Tae Jin Lee   AES Convention 2006, pp.492-497
Journal
2006 대화형 방송을 위한 객체 기반 3차원 오디오 방송 시스템   유재현   한국멀티미디어학회지, v.10, no.2, pp.84-96
Conference
2005 Object-based 3D Audio Broadcasting System through Terrestrial-DMB   이태진   한국음향학회 학술 발표 대회 (추계) 2005, pp.1-2
Conference
2005 Implementation of Object-based 3D Audio Broadcasting Terminal for Interactive Broadcasting Service   유재현   한국음향학회 학술 발표 대회 (춘계) 2005, pp.1-2