Type | Year | Title | Cited | Download |
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Conference
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2024 | Multimodal LLM-based work safety evaluation technique for power facility maintenance 김낙우 대한전기학회 전기물성·응용부문회 학술대회 (추계) 2024, pp.114-114 | ||
Conference
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2024 | Retrieve-and-generate: Image-to-3D framework with mesh retrieval and texture generation SangEun Lee International Conference on Information and Communication Technology Convergence (ICTC) 2024, pp.881-885 | ||
Conference
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2024 | Image-to-3D reconstruction with mesh retrieval and texture generation 이상은 한국컴퓨터 종합 학술대회 2024, pp.1420-1422 | ||
Journal
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2024 | Fine-tuning Latent Diffusion Model to Generate Characters in Various Contexts 이상은 정보과학회 컴퓨팅의 실제 논문지, v.30, no.2, pp.70-76 | ||
Conference
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2023 | Generating Cartoon Scene Images with Latent Diffusion Models SangEun Lee International Conference on Multimedia Information Technology and Applications (MITA) 2023, pp.11-14 | ||
Conference
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2023 | Webtoon character image generation in different contexts by fine-tuning latent diffusion models 이상은 한국컴퓨터 종합 학술대회 2023, pp.1380-1382 | ||
Conference
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2022 | 10 Facial Expressions Recognition 유호영 한국소프트웨어 종합 학술 대회 2022, pp.1050-1051 | ||
Conference
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2022 | AI-based Automatic Generation Technology for Line-drawings of Webtoon-character Images 채원석 한국인터넷정보학회 학술 발표 대회 (춘계) 2022, pp.265-266 | ||
Conference
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2021 | Sketch-related AI Technologies for Webtoon-image Production Process 채원석 한국소프트웨어 종합 학술 대회 2021, pp.1-2 | ||
Journal
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2020 | Text-driven Speech Animation with Emotion Control Wonseok Chae KSII Transactions on Internet and Information Systems, v.14, no.8, pp.3473-3487 | 1 | |
Conference
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2019 | Text-driven Speech Animation with Emotional Expressions Wonseok Chae International Conference on Internet (ICONI) 2019, pp.204-206 | ||
Journal
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2018 | An Approach to HMD-based Multiplayer VR Content Development 채원석 정보과학회 컴퓨팅의 실제 논문지, v.24, no.10, pp.569-574 | ||
Conference
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2018 | Study on Analysis of Technical Impacts of VR/AR Industry 김아영 한국 컴퓨터 종합 학술 대회 2018, pp.1359-1361 | ||
Conference
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2018 | A Case Study for the Approach of Converting a Mobile RPG to a Multiplayer VR Game Wonseok Chae International Conference on Platform Technology and Service (PlatCon) 2018, pp.29-32 | 1 | |
Conference
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2017 | An Approach to HMD-based Multiplayer VR Content Development 채원석 한국소프트웨어 종합 학술 대회 2017, pp.1-2 | ||
Journal
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2016 | Trends Analysis on Virtual Reality 김아영 전자통신동향분석, v.31, no.4, pp.23-35 | ||
Journal
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2015 | Trends of Digital Music Distribution 김아영 전자통신동향분석, v.30, no.4, pp.71-81 | ||
Journal
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2012 | 스마트콘텐츠 산업 육성 정책 채원석 한국정보기술학회지, v.10, no.4, pp.75-86 | ||
Journal
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2012 | HTML5 and Mobile Framework Trends for Mobile Web Applications 채원석 전자통신동향분석, v.27, no.3, pp.92-100 | ||
Journal
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2012 | N-스크린 서비스를 위한 주요 기술 및 콘텐츠의 발전 방향 이헌주 정보처리학회지, v.19, no.1, pp.9-18 | ||
Journal
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2011 | N-스크린 콘텐츠의 진화 방향 채원석 주간기술동향, v.1511, pp.1-10 | ||
Conference
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2008 | A Novel Image Taking Apparatus for Producing High Quality Digital Contents Hyun Sang Ahn Korea-Japan Joint Workshop on Frontiers of Computer Vision (FCV) 2008, pp.412-417 | ||
Conference
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2006 | Network Configuration for Mobility in Mobile IP based System Yun Ji Ban International Conference on Advanced Communication Technology (ICACT) 2006, pp.29-33 | 0 |