Subjects : Action Games
Type | Year | Title | Cited | Download |
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Conference | 2007 | Comparison of AI Techniques for Fighting Action Games - Genetic Algorithms/Neural Networks/Evolutionary Neural Networks Cho Byeong-Heon International Conference of Entertainment Computing (ICEC) 2007 (LNCS 4740), v.4740, pp.55-65 | 6 | 원문 |
Conference | 2006 | Reinforcement Learning of Intelligent Characters in Fighting Action Games Cho Byeong-Heon International Conference on Entertainment Computing (ICEC) 2006 (LNCS 4161), v.4161, pp.310-313 | 2 | 원문 |
Status | Year | Patent Name | Country | Family Pat. | KIPRIS |
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Type | Year | Research Project | Primary Investigator | Download |
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