Subjects :
Real-Time Rendering
논문 검색결과
| Type |
Year |
Title |
Cited |
Download |
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Conference
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2024 |
Real-Time Rendering of Large-Scale Crowds using Unreal Engine
Kang Kyung Kyu International Conference on Information and Communication Technology Convergence (ICTC) 2024, pp.110-111 |
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Conference
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2020 |
Immersive 3D Body Painting System
Choi Yoon-Seok ACM SIGGRAPH Asia (SA) 2020, pp.1-2 |
0 |
원문
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Conference
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2019 |
Snow Accumulation Effects in Screen Space for Real-Time Terrain Rendering
Kang Kyung Kyu International Conference on Information and Communication Technology Convergence (ICTC) 2019, pp.1024-1026 |
3 |
원문
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Journal
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2016 |
Multimodal Interaction on Automultiscopic Content with Mobile Surface Haptics
Kim Jin Ryong ETRI Journal, v.38, no.6, pp.1085-1094 |
1 |
원문
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Journal
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2012 |
Noiseless GPU Rendering of Isotropic BRDF Surfaces
김순현 Visual Computer, v.28, no.1, pp.125-135 |
2 |
원문
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Journal
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2010 |
Development of Depth-Image-Based Three-Dimensional Mobile Broadcasting System in Terrestrial Digital Media Broadcasting
Lee Gwang Soon Journal of Electronic Imaging, v.19, no.3, pp.1-8 |
0 |
원문
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Conference
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2009 |
Verification of 3D Mobile Broadcasting Service based on Depth-Image based Rendering Technique in Terrestrial-DMB
Lee Gwang Soon Multimedia on Mobile Devices 2009 (SPIE 7256), v.7256, pp.1-13 |
0 |
원문
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특허 검색결과
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Family Pat. |
KIPRIS |
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연구보고서 검색결과
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