Subjects : Multiplayer Online Games
| Type | Year | Title | Cited | Download |
|---|---|---|---|---|
| Journal | 2016 | Detecting and Monitoring Game Bots Based on Large-Scale User-Behavior Log Data Analysis in Multiplayer Online Games Choi Yeon Jun Journal of Supercomputing, v.72, no.9, pp.3572-3578 | 13 | 원문 |
| Journal | 2011 | Blackbox and Scenario-Based Testing of Online Games Using Game Description Language Cho Chang Sik ETRI Journal, v.33, no.3, pp.470-473 | 4 | 원문 |
| Conference | 2007 | The Effects of Network Loads and Latency in Multiplayer Online Games Kim Jin Ryong International Conference of Entertainment Computing (ICEC) 2007 (LNCS 4740), v.4740, pp.427-432 | 2 | 원문 |
| Conference | 2006 | Hierarchical Load Testing Architecture using Large Scale Virtual Clients Lim Bum Hyun International Conference on Multimedia and Expo (ICME) 2006, pp.581-584 | 5 | 원문 |
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