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Conference
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2017 |
모바일 RPG 장르의 공통 행동 지표기반 게이머 유형 분류
Jang Sihwan 대한전자공학회 종합 학술 대회 (하계) 2017, pp.1229-1232 |
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Conference
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2016 |
Predicting Churn in Mobile Free-to-Play Games
Lee Sang Kwang International Conference on Information and Communication Technology Convergence (ICTC) 2016, pp.1046-1048 |
15 |
원문
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Conference
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2011 |
Rendering System Design for Streaming Game Services
Kim Sung-Soo 한국CAD/CAM학회 학술 발표회 2011, pp.895-899 |
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Journal
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2007 |
Determinants of Adoption of Mobile Games Under Mobile Broadband Wireless Access Environment
하인숙 Information & Management, v.44, no.3, pp.276-286 |
510 |
원문
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