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Shin Hong-Chang
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Immersive Media Research Section
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Type Year Title Cited Download
Conference
2024 Implementation of MIV Plugin for Unreal Engine   Bongho Lee   International Conference on 3D Systems and Applications (3DSA) 2024, pp.1-1
Conference
2024 A Study on the Unreal Rendering of MIV Contents   이봉호   영상처리 및 이해에 관한 워크샵 (IPIU) 2024, pp.1-4
Conference
2023 Partial Access using Group-based MPEG Immersive Video Coding Technology   Gwangsoon Lee   International Conference on 3D Systems and Applications (3DSA) 2023, pp.1-2
Conference
2023 Real-time MIV Player for Metaverse Service   Hong-Chang Shin   International Conference on 3D Systems and Applications (3DSA) 2023, pp.1547-1549
Journal
2022 Calibration of a multiview display with a tilted parallax barrier for reduction of nonlinear extrinsic crosstalk   Joonsoo Kim   Applied Optics, v.61, no.31, pp.9112-9123 0
Conference
2022 Real-time Immersive Video Generation System for Metaverse   신홍창   영상처리 및 이해에 관한 워크샵 (IPIU) 2022, pp.1-5
Journal
2022 Enhanced Pruning Algorithm for Improving Visual Quality in MPEG Immersive Video   Hong-Chang Shin   ETRI Journal, v.44, no.1, pp.73-84 7
Conference
2020 Super Multi-view Autostereoscopic 3D Representation on Mobile Display   Homin Eum   International Conference on Information and Communication Technology Convergence (ICTC) 2020, pp.1509-1512 0
Conference
2020 Enhancement of Pruning Order Determining for Immersive Video Test Model   신홍창   한국방송·미디어공학회 학술 대회 (하계) 2020, pp.1-3
Conference
2020 The method of determining pruning order in immersive video test model   신홍창   영상 처리 및 이해에 관한 워크샵 (IPIU) 2020, pp.1-4
Conference
2019 Object-centered View Synthesis using Learning-based Image Inpainting   Hong-Chang Shin   International Conference on 3D Systems and Applications (3DSA) 2019, pp.154-156 0
Conference
2019 Light Field Technologies for Mobile Full-3D Devices   김준수   한국통신학회 학술 대회 (동계) 2019, pp.106-107
Journal
2018 Iterative Calibration of a Multiview 3D Display With Linear Extrinsic Crosstalk using Camera Feedback   Joonsoo Kim   Applied Optics, v.57, no.16, pp.4576-4582 4
Conference
2018 Variable Resolution View Multiplexing Using Eye-Tracker for Mobile 3D Display   신홍창   영상 처리 및 이해에 관한 워크샵 (IPIU) 2018, pp.1-3
Conference
2018 Variable Resolution View Multiplexing for Mobile 3D Display   Hong-Chang Shin   International Conference on Consumer Electronics (ICCE) 2018, pp.1-3 0
Conference
2017 Additional Data-based UHD Autostereoscopic 3D Video Generation System Over Hybrid Networks   Hong-Chang Shin   International Conference on 3D Systems and Applications (3DSA) 2017, pp.561-561
Conference
2017 A View Warping and Blending Algorithm for Full-Parallax Virtual View Image Synthesis on Light-Field Content   Youngsoo Park   International Conference on 3D Systems and Applications (3DSA) 2017, pp.790-790
Conference
2017 A Real-time Video Player for Full Parallax Autostereoscopic 3D Display   Homin Eum   International Conference on 3D Systems and Applications (3DSA) 2017, pp.804-804
Conference
2017 Full-parallax Virtual View Image Synthesis using Image-based Rendering for Light- eld Content Generation   Youngsoo Park   SPIE Commercial + Scientific Sensing and Imaging 2017 (SPIE 10219), v.10219, pp.1-12 0
Conference
2017 이종망 기반 부가 데이터 연동형 초고품질 다시점 영상 생성 시스템   신홍창   영상 처리 및 이해에 관한 워크샵 (IPIU) 2017, pp.1-4
Conference
2016 Hierarchical Bilateral Filtering based Disparity Estimation for View Synthesis   Hong-Chang Shin   Three-Dimensional Imaging, Visualization, and Display 2016 (SPIE 9867), v.9867, pp.1-7 0
Conference
2016 부가 데이터 연동형 실시간 다시점 영상 생성 시스템   신홍창   영상 처리 및 이해에 관한 워크샵 (IPIU) 2016, pp.1-5
Conference
2015 A Comparison of Guided Image Filtering Algorithms based Disparity Enhancement for View Interpolation   신홍창   한국방송공학회 학술 대회 (하계) 2015, pp.435-438
Journal
2014 Stereo-To-Multiview Conversion System Using FPGA and GPU Device   신홍창   방송공학회논문지, v.19, no.5, pp.616-626
Conference
2014 View Interpolation using a Simple Block Matching and Guided Image Filtering   Hong-Chang Shin   3DTV Conference (3DTV-CON) 2014, pp.1-4 2
Conference
2014 Stereo-To-Multiview Conversion System Using FPGA and GPU Device   Hong-Chang Shin   International Conference on 3D Systems and Applications (3DSA) 2014, pp.1-4
Journal
2013 Multi-view Image Generation using Grid-mesh based Image Domain Warping and Occlusion Region Information   임종명  방송공학회논문지, v.18, no.6, pp.859-871
Conference
2013 Scalable Multiplexing for Depth Adjustment of ROI in 3D Display   Hong-Chang Shin   3DTV Conference (3DTV-CON) 2013, pp.1-4 0
Conference
2013 Multi-view Image Generation by Using Grid-Mesh Warping and Occlusion Mask   Jong-Myeong Lim  International Conference on 3D Systems and Applications (3DSA) 2013, pp.1-4
Conference
2013 Depth Adjustment of ROI using Scalable Multiplexing in 3D Display   Hong-Chang Shin   International Conference on Consumer Electronics (ICCE) 2013, pp.189-190 1
Conference
2012 Autostereoscopic 3D Video Generation From Stereoscopic Videos Using FPGA and GPU   Hong-Chang Shin   International Conference on 3D Imaging (IC3D) 2012, pp.1-5 0
Conference
2012 FPGA/GPU-based Autostereoscopic 3D Video Generation System   신홍창   한국방송공학회 학술 대회 (추계) 2012, pp.220-223
Journal
2011 A Trend of Domestic and Foreign 3DTV Broadcasting Services   엄기문   전자통신동향분석, v.26, no.6, pp.120-128
Conference
2011 The Performance of Fast View Synthesis using GPU   김재한  한국방송공학회 학술 대회 (하계) 2011, pp.22-24
Journal
2011 다시점 3D 영상 기술   엄기문   정보와 통신 : 한국통신학회지, v.28, no.6, pp.21-30
Journal
2010 3DTV 방송 기술 개발 및 산업화 동향   신홍창   TTA Journal, v.127, pp.53-60