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Conference
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2014 |
Single-phase Trapped Air Simulation in Water Flow
Seungtaik Oh International Conference on Computer Graphics, Visualization and Computer Vision (WSCG) 2014, pp.87-94 |
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Journal
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2012 |
Practical Simulation of Hierarchical Brittle Fracture
Seungtaik Oh Computer Animation and Virtual Worlds, v.23, no.3-4, pp.291-300 |
11 |
원문
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Journal
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2009 |
Impulse‐based rigid body interaction in SPH
Seungtaik Oh Computer Animation and Virtual Worlds, v.20, no.2-3, pp.215-224 |
27 |
원문
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Conference
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2008 |
Rigid Body Interaction in SPH
Seungtaik Oh ACM SIGGRAPH Asia 2008, pp.1-1 |
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Conference
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2007 |
Fast Ray-Triangle Intersection Computation Using Reconfigurable Hardware
Kim Sung-Soo International Conference on Computer Vision / Computer Graphics Collaboration Techniques (MIRAGE) 2007 (LNCS 4418), v.4418, pp.70-81 |
5 |
원문
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Conference
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2006 |
Combining Motion Capture Data with PD Controllers For Human-like Animations
Soohwan Kim SICE-ICASE International Joint Conference 2006, pp.904-907 |
1 |
원문
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Journal
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2004 |
A generalized framework for interactive dynamic simulation for multirigid bodies
Son Wookho IEEE Transactions on Systems, Man and Cybernetics, Part B, v.34, no.2, pp.912-924 |
15 |
원문
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