Subject

Subjects : game engine

  • Articles (6)
  • Patents (0)
  • R&D Reports (1)
논문 검색결과
Type Year Title Cited Download
Journal 2024 A study on the digital restoration of an ancient city based on historic building information modeling of wooden architectural heritage: focusing on Suwon Hwaseong   Sunghyun Kim  HERITAGE SCIENCE, v.12, pp.1-15 6 원문
Journal 2022 Trends in Programmable Object-Based Content Production Technologies   Lee Jae-Young  전자통신동향분석, v.37, no.4, pp.70-80 원문
Journal 2022 A Geospatial Platform to Manage Large-Scale Individual Mobility for an Urban Digital Twin Platform   Lee Ahyun  Remote Sensing, v.14, no.3, pp.1-22 61 원문
Conference 2021 Simplification Method of Photogrammetry Building Models based on Vectorization Techniques   Kang Kyung Kyu  International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.293-295 3 원문
Conference 2021 Crack Minimization Between Adjacent 3D Terrain Model Tiles for Planetary-Scale Geospatial Platforms   Lee Ahyun  International Conference on Information and Communication Technology Convergence (ICTC) 2021, pp.1-3 0 원문
Journal 2020 Planetary-Scale Geospatial Open Platform Based on the Unity3D Environment   Lee Ahyun  Sensors, v.20, no.20, pp.1-20 28 원문
특허 검색결과
Status Year Patent Name Country Family Pat. KIPRIS
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연구보고서 검색결과
Type Year Research Project Primary Investigator Download
Final Report 2003 Development of Online VR Game Engine Jang Byungtae